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-rw-r--r--godot/scenes/Game.gd7
1 files changed, 6 insertions, 1 deletions
diff --git a/godot/scenes/Game.gd b/godot/scenes/Game.gd
index 58c9e27..d2dc2ed 100644
--- a/godot/scenes/Game.gd
+++ b/godot/scenes/Game.gd
@@ -41,6 +41,11 @@ func _on_ResumeButton_pressed():
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
+func _on_MainMenuButton_pressed():
+ get_tree().paused = false
+ get_tree().change_scene("res://scenes/levels/MainMenu.tscn")
+
+
func end_level():
# save current strokes and reset
strokes_per_level[current_level_id] = current_strokes
@@ -80,7 +85,7 @@ func next_level():
current_level_id = current_level_id + 1
if current_level_id >= NUM_LEVELS:
- # TODO load main menu
+ get_tree().change_scene("res://scenes/levels/MainMenu.tscn")
return
# load next level