diff options
Diffstat (limited to 'godot/native/game.gdnlib')
-rw-r--r-- | godot/native/game.gdnlib | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/godot/native/game.gdnlib b/godot/native/game.gdnlib new file mode 100644 index 0000000..439db91 --- /dev/null +++ b/godot/native/game.gdnlib @@ -0,0 +1,40 @@ +[general] + +singleton=false +load_once=true +symbol_prefix="godot_" +reloadable=true + +[entry] + +Android.arm64-v8a="res://../lib/aarch64-linux-android/libcode_with_your_friends2022.so" +Android.armeabi-v7a="res://../lib/armv7-linux-androideabi/libcode_with_your_friends2022.so" +Android.x86="res://../lib/i686-linux-android/libcode_with_your_friends2022.so" +Android.x86_64="res://../lib/x86_64-linux-android/libcode_with_your_friends2022.so" +HTML5.wasm32 = "res://../lib/wasm32-unknown-emscripten/code_with_your_friends2022.wasm" +iOS.arm64="res://../lib/aarch64-apple-ios/libcode_with_your_friends2022.a" +OSX.64="res://../lib/x86_64-apple-darwin/libcode_with_your_friends2022.dylib" +Server.32="res://../lib/i686-unknown-linux-gnu/libcode_with_your_friends2022.so" +Server.64="res://../lib/x86_64-unknown-linux-gnu/libcode_with_your_friends2022.so" +# Windows.32="res://../lib/i686-pc-windows-gnu/code_with_your_friends2022.dll" +Windows.32="res://../lib/i686-pc-windows-msvc/code_with_your_friends2022.dll" +# Windows.64="res://../lib/x86_64-pc-windows-gnu/code_with_your_friends2022.dll" +Windows.64="res://../lib/x86_64-pc-windows-msvc/code_with_your_friends2022.dll" +X11.32="res://../lib/i686-unknown-linux-gnu/libcode_with_your_friends2022.so" +X11.64="res://../lib/x86_64-unknown-linux-gnu/libcode_with_your_friends2022.so" + +[dependencies] + +Android.arm64-v8a=[ ] +Android.armeabi-v7a=[ ] +Android.x86=[ ] +Android.x86_64=[ ] +HTML5.wasm32=[ ] +iOS.arm64=[ ] +OSX.64=[ ] +Server.32=[ ] +Server.64=[ ] +Windows.32=[ ] +Windows.64=[ ] +X11.32=[ ] +X11.64=[ ] |