diff options
-rw-r--r-- | godot/scenes/Die.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/godot/scenes/Die.gd b/godot/scenes/Die.gd index dcf165c..f09a8b0 100644 --- a/godot/scenes/Die.gd +++ b/godot/scenes/Die.gd @@ -133,7 +133,7 @@ func _physics_process(delta): dice_is_moving = true $PowerUI3D/SpriteCircles.hide() - if after_stroke && dice_still_timing == true && (OS.get_ticks_msec() - dice_is_still_since) > 200: + if after_stroke && dice_still_timing == true && (OS.get_ticks_msec() - dice_is_still_since) > 500: print("stop timing while not morbin") dice_is_moving = false after_stroke = false |