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authorLibravatar David <david003@gmx.net>2022-07-16 16:22:48 +0200
committerLibravatar David <david003@gmx.net>2022-07-16 16:22:48 +0200
commit717a665a84dd9ca1b545d57976b87ba77bf11d80 (patch)
tree941c629e71061e7c240b09df41c651ffafc8188a /rust/src/lib.rs
parent36db665defbfc1394691ecc25d750e3c7583bbe3 (diff)
parentbdf6f0328e870c308299f37155b9e89d91a2859c (diff)
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Merge branch 'player'
Diffstat (limited to 'rust/src/lib.rs')
-rw-r--r--rust/src/lib.rs4
1 files changed, 4 insertions, 0 deletions
diff --git a/rust/src/lib.rs b/rust/src/lib.rs
index 534955f..30f4f2a 100644
--- a/rust/src/lib.rs
+++ b/rust/src/lib.rs
@@ -5,6 +5,8 @@ mod buff_phase;
mod buff_trait;
mod buff_ball;
mod buff_extra;
+mod test;
+mod basic_die;
use gdnative::prelude::{godot_init, InitHandle};
@@ -12,6 +14,8 @@ use gdnative::prelude::{godot_init, InitHandle};
fn init(handle: InitHandle) {
handle.add_class::<game::Game>();
handle.add_class::<spinning_cube::SpinningCube>();
+ handle.add_class::<test::SpinningCubeReverse>();
+ handle.add_class::<basic_die::BasicDie>();
}
// macros that create the entry-points of the dynamic library.