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author | David <david003@gmx.net> | 2022-07-16 11:48:18 +0200 |
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committer | David <david003@gmx.net> | 2022-07-16 11:48:18 +0200 |
commit | 26151af89950d682cb62204461c02bf5abb23016 (patch) | |
tree | 51659691ccfe68848ab11a905d1f3e79ace6f165 /rust/src/game.rs | |
parent | 4f2bc986240c61bd455742c0cee3c3c796fc5e6b (diff) | |
parent | 5678a04042b7b2ea52a927101cf66064535dc272 (diff) | |
download | 2022-26151af89950d682cb62204461c02bf5abb23016.tar.gz 2022-26151af89950d682cb62204461c02bf5abb23016.tar.bz2 2022-26151af89950d682cb62204461c02bf5abb23016.zip |
Merge branch 'BasicDie'
Diffstat (limited to 'rust/src/game.rs')
-rw-r--r-- | rust/src/game.rs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/rust/src/game.rs b/rust/src/game.rs index ece5a54..61b23ed 100644 --- a/rust/src/game.rs +++ b/rust/src/game.rs @@ -40,7 +40,5 @@ impl Game { // This function will be called in every frame #[export] - unsafe fn _process(&self, _owner: &Spatial, delta: f64) { - godot_print!("Inside {} _process(), delta is {}", self.name, delta); - } + unsafe fn _process(&self, _owner: &Spatial, _delta: f64) { } } |