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authorLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 18:26:54 +0200
committerLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 18:26:54 +0200
commitfa4660ccda3e67217f90b9dde8a9bb192a8eb000 (patch)
tree8616cc4e268d2abefd1488d3df8c41f41e59f444 /godot/scenes
parentbd28c467aa188d292b05a094f64613363c6d79ad (diff)
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Diffstat (limited to 'godot/scenes')
-rw-r--r--godot/scenes/levels/level2/level2.tscn4
-rw-r--r--godot/scenes/levels/level3/level3.tscn2
2 files changed, 3 insertions, 3 deletions
diff --git a/godot/scenes/levels/level2/level2.tscn b/godot/scenes/levels/level2/level2.tscn
index 3878582..ffa2a4a 100644
--- a/godot/scenes/levels/level2/level2.tscn
+++ b/godot/scenes/levels/level2/level2.tscn
@@ -22,7 +22,7 @@ points = PoolVector3Array( -1, -1, -1, 1, 1, 1, 1, -1, 1, 1, 1, -1, -1, 1, 1, 1,
[node name="Spatial" type="Spatial"]
[node name="Spatial" type="Spatial" parent="."]
-transform = Transform( 20, 0, 0, 0, 20, 0, 0, 0, 20, 39.7875, -31.845, 13.237 )
+transform = Transform( 20, 0, 0, 0, 20, 0, 0, 0, 20, 39.7875, -42.0778, 13.237 )
[node name="Track" type="StaticBody" parent="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.475135, 2.26899 )
@@ -186,7 +186,7 @@ transform = Transform( 2.57931, 0, 0, 0, 0.979705, -0.499156, 0, 0.200445, 2.439
transform = Transform( 2.57931, 0, 0, 0, 1, 0, 0, 0, 5.55343, -2.14587, 0.732764, -0.270391 )
[node name="GroundCollision13" parent="Spatial" instance=ExtResource( 7 )]
-transform = Transform( 2.53504, 0, 0, 0, 2.04019, 0, 0, 0, 2.00877, -1.94143, 0.892786, 0.264581 )
+transform = Transform( 2.53504, 0, 0, 0, 2.04019, 0, 0, 0, 2.00877, -1.95036, 0.892786, 0.260127 )
[node name="GroundCollision7" parent="Spatial" instance=ExtResource( 7 )]
transform = Transform( 1.3494, 0.344069, 0, -0.494477, 0.938944, 0, 0, 0, 2.95529, -1.32556, 0.758024, 0.312636 )
diff --git a/godot/scenes/levels/level3/level3.tscn b/godot/scenes/levels/level3/level3.tscn
index 7c95a04..d5eca21 100644
--- a/godot/scenes/levels/level3/level3.tscn
+++ b/godot/scenes/levels/level3/level3.tscn
@@ -14,7 +14,7 @@ data = PoolVector3Array( -0.1419, -0.4951, 6.7745, 0.8581, -0.4951, 6.7745, 0.85
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.816997, 0.507424, -0.762203 )
[node name="Spatial" type="Spatial" parent="."]
-transform = Transform( 20, 0, 0, 0, 20, 0, 0, 0, 20, 12.297, 35.8902, -166.215 )
+transform = Transform( 20, 0, 0, 0, 20, 0, 0, 0, 20, 12.297, 6.64766, -166.215 )
[node name="DirectionalLight" type="DirectionalLight" parent="Spatial"]
transform = Transform( -0.806854, 0.122922, 0.57782, 0.549265, 0.516168, 0.657175, -0.217471, 0.847621, -0.483989, -8.6832, 4.33496, 1.19209e-07 )