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author | cel <cel@blos.sm> | 2022-07-17 02:56:58 +0100 |
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committer | cel <cel@blos.sm> | 2022-07-17 02:56:58 +0100 |
commit | 5d5d662a99a512e2718aae4a4a84f050bc1d411f (patch) | |
tree | e0c4dde0528ac8318f0775c3dac511e609a72826 /godot/scenes/objects | |
parent | 45c8787154fe7384c9c1faa2ab7c003b995393ca (diff) | |
parent | 16f5d5aaacdd1a1420bba8d6600942520d85cb8c (diff) | |
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merged
Diffstat (limited to 'godot/scenes/objects')
-rw-r--r-- | godot/scenes/objects/GoalTriggerBox.gd | 22 | ||||
-rw-r--r-- | godot/scenes/objects/GoalZone.tscn | 13 |
2 files changed, 35 insertions, 0 deletions
diff --git a/godot/scenes/objects/GoalTriggerBox.gd b/godot/scenes/objects/GoalTriggerBox.gd new file mode 100644 index 0000000..9659520 --- /dev/null +++ b/godot/scenes/objects/GoalTriggerBox.gd @@ -0,0 +1,22 @@ +extends Area + +const Loader = preload("res://scenes/Game.gd") +var loader: Loader = null + +# Called when the node enters the scene tree for the first time. +func _ready(): + loader = get_node("/root/Game") + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass + + +func _on_Area_body_entered(body: RigidBody): + # return when body is not a rigidbody + if body == null: + return + + loader.end_level() + diff --git a/godot/scenes/objects/GoalZone.tscn b/godot/scenes/objects/GoalZone.tscn new file mode 100644 index 0000000..79b8624 --- /dev/null +++ b/godot/scenes/objects/GoalZone.tscn @@ -0,0 +1,13 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://scenes/objects/GoalTriggerBox.gd" type="Script" id=1] + +[sub_resource type="BoxShape" id=1] + +[node name="GoalZone" type="Area"] +script = ExtResource( 1 ) + +[node name="CollisionShape" type="CollisionShape" parent="."] +shape = SubResource( 1 ) + +[connection signal="body_entered" from="." to="." method="_on_Area_body_entered"] |