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authorLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 16:07:47 +0200
committerLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 16:07:47 +0200
commit48d4f9de2536be2617aec3d58697a0db061d038c (patch)
tree0a6cea93fd383891223ade22196b76b6b46a885c /godot/scenes/levels/MainMenu.tscn
parent55a6ea0d4e550af312e3d66799ac226623653b65 (diff)
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level loading is supported now
Diffstat (limited to 'godot/scenes/levels/MainMenu.tscn')
-rw-r--r--godot/scenes/levels/MainMenu.tscn2
1 files changed, 1 insertions, 1 deletions
diff --git a/godot/scenes/levels/MainMenu.tscn b/godot/scenes/levels/MainMenu.tscn
index 438de12..5574b62 100644
--- a/godot/scenes/levels/MainMenu.tscn
+++ b/godot/scenes/levels/MainMenu.tscn
@@ -64,7 +64,7 @@ stream = ExtResource( 4 )
autoplay = true
[node name="Background" type="MeshInstance" parent="."]
-transform = Transform( 10, 0, 0, 0, 1, 0, 0, 0, 10, 0, -3.21632, 0 )
+transform = Transform( 93.7897, 0, 0, 0, 1, 0, 0, 0, 93.7897, 0, -3.21632, 0 )
mesh = SubResource( 1 )
skin = SubResource( 5 )
material/0 = null