diff options
author | Scarabeaver <kopakoraello@googlemail.com> | 2022-07-15 23:27:45 +0200 |
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committer | Scarabeaver <kopakoraello@googlemail.com> | 2022-07-15 23:27:45 +0200 |
commit | 81b38765b366bc2823f7a8a3d5ad849a05218c1e (patch) | |
tree | a7d9033828d3462af12da289ae48ca0b0be4ad89 /godot/scenes/W8.tscn | |
parent | ae7b5a4d0627a1f944d59c3041b0bb0264d4e568 (diff) | |
download | 2022-81b38765b366bc2823f7a8a3d5ad849a05218c1e.tar.gz 2022-81b38765b366bc2823f7a8a3d5ad849a05218c1e.tar.bz2 2022-81b38765b366bc2823f7a8a3d5ad849a05218c1e.zip |
added rigidbody to dicescene
Diffstat (limited to 'godot/scenes/W8.tscn')
-rw-r--r-- | godot/scenes/W8.tscn | 31 |
1 files changed, 29 insertions, 2 deletions
diff --git a/godot/scenes/W8.tscn b/godot/scenes/W8.tscn index af5782d..1cf2dba 100644 --- a/godot/scenes/W8.tscn +++ b/godot/scenes/W8.tscn @@ -1,7 +1,34 @@ -[gd_scene load_steps=2 format=2] +[gd_scene load_steps=5 format=2] [ext_resource path="res://assets/game_objects/W8.gltf" type="PackedScene" id=1] +[ext_resource path="res://assets/game_objects/W8baseColor_Mat.material" type="Material" id=2] + +[sub_resource type="ArrayMesh" id=1] +resource_name = "W8_Cone" +surfaces/0 = { +"aabb": AABB( -0.956074, -0.956074, -0.956074, 1.91215, 1.91215, 1.91215 ), +"array_data": PoolByteArray( 243, 55, 39, 61, 242, 55, 39, 189, 1, 25, 107, 191, 90, 166, 181, 114, 182, 56, 213, 56, 243, 55, 39, 189, 242, 55, 39, 189, 1, 25, 107, 191, 166, 166, 202, 117, 195, 56, 249, 56, 243, 55, 39, 189, 242, 55, 39, 61, 1, 25, 107, 191, 166, 90, 68, 9, 203, 59, 28, 52, 243, 55, 39, 61, 242, 55, 39, 61, 1, 25, 107, 191, 90, 90, 179, 93, 211, 56, 187, 56, 0, 0, 0, 0, 194, 217, 73, 189, 30, 67, 109, 191, 74, 129, 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-0.0282608, 0.879461 ) [node name="W8" instance=ExtResource( 1 )] -[node name="CollisionShape" type="CollisionShape" parent="." index="1"] +[node name="RigidBody" type="RigidBody" parent="." index="0"] + +[node name="Cone" type="MeshInstance" parent="RigidBody" index="0"] +mesh = SubResource( 1 ) +skeleton = NodePath("../..") +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="RigidBody" index="1"] +shape = SubResource( 2 ) |