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author | IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> | 2022-07-17 05:35:23 +0200 |
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committer | IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> | 2022-07-17 05:35:23 +0200 |
commit | b8d6ba924c60c13bca838655b1fa876758c47ed7 (patch) | |
tree | 51d11b6f432e7ffba009e05be4e279789295f5f8 /godot/scenes/Game.gd | |
parent | ee5124e87ac68b3628fcaa7f08a56fa139449014 (diff) | |
download | 2022-b8d6ba924c60c13bca838655b1fa876758c47ed7.tar.gz 2022-b8d6ba924c60c13bca838655b1fa876758c47ed7.tar.bz2 2022-b8d6ba924c60c13bca838655b1fa876758c47ed7.zip |
fixed a bunch of stuff
Diffstat (limited to '')
-rw-r--r-- | godot/scenes/Game.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/godot/scenes/Game.gd b/godot/scenes/Game.gd index f53c39a..58c9e27 100644 --- a/godot/scenes/Game.gd +++ b/godot/scenes/Game.gd @@ -24,10 +24,10 @@ func _ready(): # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): if Input.is_action_just_pressed("ui_cancel"): + close_scoreboard() get_tree().paused = true $PausePopup.show() Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) - close_scoreboard() |