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author | IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> | 2022-07-17 04:32:58 +0200 |
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committer | IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> | 2022-07-17 04:32:58 +0200 |
commit | 7e66ac4ff518e6aa091c7ccfe567e31fa1f51994 (patch) | |
tree | dafa109d8d7473f1e8add0c05e3f5b8140165ae0 /godot/scenes/Game.gd | |
parent | b48d4853d0e6a6c627043f53e100354e523c29c1 (diff) | |
download | 2022-7e66ac4ff518e6aa091c7ccfe567e31fa1f51994.tar.gz 2022-7e66ac4ff518e6aa091c7ccfe567e31fa1f51994.tar.bz2 2022-7e66ac4ff518e6aa091c7ccfe567e31fa1f51994.zip |
made sure strokes are updated after each one
Diffstat (limited to '')
-rw-r--r-- | godot/scenes/Game.gd | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/godot/scenes/Game.gd b/godot/scenes/Game.gd index 8b86263..f53c39a 100644 --- a/godot/scenes/Game.gd +++ b/godot/scenes/Game.gd @@ -60,6 +60,7 @@ func revoke_stroke(): func open_scoreboard(): + strokes_per_level[current_level_id] = current_strokes $Scoreboard.update_values(strokes_per_level, PAR) $Scoreboard.show() |