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author | David <david003@gmx.net> | 2022-07-17 14:15:28 +0200 |
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committer | David <david003@gmx.net> | 2022-07-17 14:15:28 +0200 |
commit | 78db85704fc13f3bde69fdad196f6701a4d5e7c9 (patch) | |
tree | 61ec986bbac133bfa4f05303d457a4782fecd1b3 /godot/scenes/Die.tscn | |
parent | 9cb0b053b337742aae96517a8c5c4700698faa03 (diff) | |
download | 2022-78db85704fc13f3bde69fdad196f6701a4d5e7c9.tar.gz 2022-78db85704fc13f3bde69fdad196f6701a4d5e7c9.tar.bz2 2022-78db85704fc13f3bde69fdad196f6701a4d5e7c9.zip |
add arrow for charging shot
Diffstat (limited to '')
-rw-r--r-- | godot/scenes/Die.tscn | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/godot/scenes/Die.tscn b/godot/scenes/Die.tscn index bab53ad..4e9cd2b 100644 --- a/godot/scenes/Die.tscn +++ b/godot/scenes/Die.tscn @@ -146,3 +146,7 @@ margin_left = 64.0 margin_top = 44.0 margin_right = 1185.0 margin_bottom = 153.0 + +[node name="PowerUI3D" type="Spatial" parent="."] + +[node name="Arrow" type="MeshInstance" parent="PowerUI3D"] |