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author | David <david003@gmx.net> | 2022-07-17 17:34:29 +0200 |
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committer | David <david003@gmx.net> | 2022-07-17 17:34:29 +0200 |
commit | 208e3587b198871f1bca05b5667eb416efa84791 (patch) | |
tree | 4a1f62afefd54863931cd6f098496702155e20bd /godot/assets | |
parent | 0e33b66901e23e935bc2ba33d66e3c377261ebb8 (diff) | |
parent | 8f12028fdb872682e55e191bd8dec6e355b355d1 (diff) | |
download | 2022-208e3587b198871f1bca05b5667eb416efa84791.tar.gz 2022-208e3587b198871f1bca05b5667eb416efa84791.tar.bz2 2022-208e3587b198871f1bca05b5667eb416efa84791.zip |
Merge branch 'main' of codeberg.org:code-your-friends/gmtk2022
Diffstat (limited to 'godot/assets')
-rw-r--r-- | godot/assets/Images/Logo.png | 3 | ||||
-rw-r--r-- | godot/assets/Images/Logo.png.import | 3 | ||||
-rw-r--r-- | godot/assets/game_objects/bricksDark(Clone).material | 3 | ||||
-rw-r--r-- | godot/assets/game_objects/foliage(Clone).material | 3 | ||||
-rw-r--r-- | godot/assets/game_objects/foliageDark(Clone).material | 3 | ||||
-rw-r--r-- | godot/assets/game_objects/level3_bg.glb | bin | 0 -> 2133864 bytes | |||
-rw-r--r-- | godot/assets/game_objects/level3_bg.glb.import | 3 | ||||
-rw-r--r-- | godot/assets/game_objects/level3_track.glb | bin | 0 -> 903416 bytes | |||
-rw-r--r-- | godot/assets/game_objects/level3_track.glb.import | 3 | ||||
-rw-r--r-- | godot/assets/game_objects/woodLight(Clone).material | 3 |
10 files changed, 24 insertions, 0 deletions
diff --git a/godot/assets/Images/Logo.png b/godot/assets/Images/Logo.png new file mode 100644 index 0000000..41cfad8 --- /dev/null +++ b/godot/assets/Images/Logo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f38326a545048004f34c9a60483031d9d4b18a09dd039b78c2b893e014b44a7f +size 62018 diff --git a/godot/assets/Images/Logo.png.import b/godot/assets/Images/Logo.png.import new file mode 100644 index 0000000..0fd7065 --- /dev/null +++ b/godot/assets/Images/Logo.png.import @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b99417ad2f4c367cdfe743ef6eb25ef42f3e79f0cab0e60868d196f19de3f7e +size 688 diff --git a/godot/assets/game_objects/bricksDark(Clone).material b/godot/assets/game_objects/bricksDark(Clone).material new file mode 100644 index 0000000..f39f380 --- /dev/null +++ b/godot/assets/game_objects/bricksDark(Clone).material @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2e24e39af5a6b6a6e80941e4333e941baeac035c1ac4e062226810cc8c2d332f +size 1644 diff --git a/godot/assets/game_objects/foliage(Clone).material b/godot/assets/game_objects/foliage(Clone).material new file mode 100644 index 0000000..7d84abb --- /dev/null +++ b/godot/assets/game_objects/foliage(Clone).material @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:94c553fe140299e111c23e8fee2d507e7460e4fca15a6ab697a89ccd6ea4d6bc +size 1638 diff --git a/godot/assets/game_objects/foliageDark(Clone).material b/godot/assets/game_objects/foliageDark(Clone).material new file mode 100644 index 0000000..cd34930 --- /dev/null +++ b/godot/assets/game_objects/foliageDark(Clone).material @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dc6db181fb3d962b9a4b87257bfeae8ba7163251cfacca9553e3deb2568658d5 +size 1646 diff --git a/godot/assets/game_objects/level3_bg.glb b/godot/assets/game_objects/level3_bg.glb Binary files differnew file mode 100644 index 0000000..77ba259 --- /dev/null +++ b/godot/assets/game_objects/level3_bg.glb diff --git a/godot/assets/game_objects/level3_bg.glb.import b/godot/assets/game_objects/level3_bg.glb.import new file mode 100644 index 0000000..a12c779 --- /dev/null +++ b/godot/assets/game_objects/level3_bg.glb.import @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7923db356fe7e7a2058f6f47201f19100364b2d7cffe0eb944862875808a04db +size 31855 diff --git a/godot/assets/game_objects/level3_track.glb b/godot/assets/game_objects/level3_track.glb Binary files differnew file mode 100644 index 0000000..e40e6a7 --- /dev/null +++ b/godot/assets/game_objects/level3_track.glb diff --git a/godot/assets/game_objects/level3_track.glb.import b/godot/assets/game_objects/level3_track.glb.import new file mode 100644 index 0000000..3b59f89 --- /dev/null +++ b/godot/assets/game_objects/level3_track.glb.import @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:871b1124d9ab4fc05aa5c0196eafdaf601454886611ff69e7602b6e116f1b369 +size 31864 diff --git a/godot/assets/game_objects/woodLight(Clone).material b/godot/assets/game_objects/woodLight(Clone).material new file mode 100644 index 0000000..655a2a1 --- /dev/null +++ b/godot/assets/game_objects/woodLight(Clone).material @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7368a1202ad3e16d51da7d03c04bb11176d31d1fe02a06fcf3d2a67d73e280a9 +size 1642 |