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author | David <david003@gmx.net> | 2022-07-17 14:45:57 +0200 |
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committer | David <david003@gmx.net> | 2022-07-17 14:45:57 +0200 |
commit | 1b015a5989a3da04f08aaa06db444c875ea97df1 (patch) | |
tree | ef83a959cea5fd37ac4d8d5cc063d93cac165674 /godot/assets/game_objects/pavement(Clone).material | |
parent | 78db85704fc13f3bde69fdad196f6701a4d5e7c9 (diff) | |
download | 2022-1b015a5989a3da04f08aaa06db444c875ea97df1.tar.gz 2022-1b015a5989a3da04f08aaa06db444c875ea97df1.tar.bz2 2022-1b015a5989a3da04f08aaa06db444c875ea97df1.zip |
add reticle when die is still.
die is still after 200ms
Diffstat (limited to 'godot/assets/game_objects/pavement(Clone).material')
0 files changed, 0 insertions, 0 deletions