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path: root/godot/native/SpinningCubeReverse.gdns
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[gd_resource type="NativeScript" load_steps=2 format=2]

[ext_resource path="res://native/game.gdnlib" type="GDNativeLibrary" id=1]

[resource]
resource_name = "SpinningCubeReverse"
class_name = "SpinningCubeReverse"
library = ExtResource( 1 )