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|
//! Attention is a construct that occurs in the [text][] content type.
//!
//! How attention parses is too complex to explain in BNF.
//! Essentially, one or more of `*` or `_` form attention sequences.
//! Depending on the code before and after a sequence, it can open or close
//! attention.
//! When everything is parsed, we find each sequence that can close, and a
//! corresponding sequence that can open which uses the same marker.
//! If both sequences have two or more markers, strong is formed.
//! Otherwise emphasis is formed.
//!
//! Attention sequences do not, on their own, relate to anything in HTML.
//! When matched with another sequence, and two markers can be “taken” from
//! them, they together relate to the `<strong>` element in HTML.
//! When one marker can be taken, they relate to the `<em>` element.
//! See [*§ 4.5.2 The `em` element*][html-em] and
//! [*§ 4.5.3 The `strong` element*][html-strong] in the HTML spec for more
//! info.
//!
//! It is recommended to use asterisks for attention when writing markdown.
//!
//! There are some small differences in whether sequences can open and/or close
//! based on whether they are formed with asterisks or underscores.
//! Because underscores also frequently occur in natural language inside words,
//! while asterisks typically never do, `CommonMark` prohobits underscore
//! sequences from opening or closing when *inside* a word.
//!
//! Because asterisks can be used to form the most markdown constructs, using
//! them has the added benefit of making it easier to gloss over markdown: you
//! can look for asterisks to find syntax while not worrying about other
//! characters.
//!
//! ## Tokens
//!
//! * [`Emphasis`][Name::Emphasis]
//! * [`EmphasisSequence`][Name::EmphasisSequence]
//! * [`EmphasisText`][Name::EmphasisText]
//! * [`Strong`][Name::Strong]
//! * [`StrongSequence`][Name::StrongSequence]
//! * [`StrongText`][Name::StrongText]
//!
//! > 👉 **Note**: while parsing, [`AttentionSequence`][Name::AttentionSequence]
//! > is used, which is later compiled away.
//!
//! ## References
//!
//! * [`attention.js` in `micromark`](https://github.com/micromark/micromark/blob/main/packages/micromark-core-commonmark/dev/lib/attention.js)
//! * [*§ 6.2 Emphasis and strong emphasis* in `CommonMark`](https://spec.commonmark.org/0.30/#emphasis-and-strong-emphasis)
//!
//! [text]: crate::content::text
//! [html-em]: https://html.spec.whatwg.org/multipage/text-level-semantics.html#the-em-element
//! [html-strong]: https://html.spec.whatwg.org/multipage/text-level-semantics.html#the-strong-element
use crate::event::{Event, Kind, Name, Point};
use crate::resolve::Name as ResolveName;
use crate::state::{Name as StateName, State};
use crate::tokenizer::Tokenizer;
use crate::unicode::PUNCTUATION;
use crate::util::slice::Slice;
/// Character code kinds.
#[derive(Debug, PartialEq)]
enum CharacterKind {
/// Whitespace.
///
/// ## Example
///
/// ```markdown
/// > | **a_b_ c**.
/// ^ ^ ^
/// ```
Whitespace,
/// Punctuation.
///
/// ## Example
///
/// ```markdown
/// > | **a_b_ c**.
/// ^^ ^ ^ ^
/// ```
Punctuation,
/// Everything else.
///
/// ## Example
///
/// ```markdown
/// > | **a_b_ c**.
/// ^ ^ ^
/// ```
Other,
}
/// Attentention sequence that we can take markers from.
#[derive(Debug)]
struct Sequence {
/// Marker as a byte (`u8`) used in this sequence.
marker: u8,
/// The depth in events where this sequence resides.
balance: usize,
/// The index into events where this sequence’s `Enter` currently resides.
index: usize,
/// The (shifted) point where this sequence starts.
start_point: Point,
/// The (shifted) point where this sequence end.
end_point: Point,
/// The number of markers we can still use.
size: usize,
/// Whether this sequence can open attention.
open: bool,
/// Whether this sequence can close attention.
close: bool,
}
/// At start of attention.
///
/// ```markdown
/// > | **
/// ^
/// ```
pub fn start(tokenizer: &mut Tokenizer) -> State {
if tokenizer.parse_state.constructs.attention && matches!(tokenizer.current, Some(b'*' | b'_'))
{
tokenizer.tokenize_state.marker = tokenizer.current.unwrap();
tokenizer.enter(Name::AttentionSequence);
State::Retry(StateName::AttentionInside)
} else {
State::Nok
}
}
/// In sequence.
///
/// ```markdown
/// > | **
/// ^^
/// ```
pub fn inside(tokenizer: &mut Tokenizer) -> State {
if tokenizer.current == Some(tokenizer.tokenize_state.marker) {
tokenizer.consume();
State::Next(StateName::AttentionInside)
} else {
tokenizer.exit(Name::AttentionSequence);
tokenizer.register_resolver(ResolveName::Attention);
tokenizer.tokenize_state.marker = b'\0';
State::Ok
}
}
/// Resolve attention sequences.
pub fn resolve(tokenizer: &mut Tokenizer) {
let mut index = 0;
let mut balance = 0;
let mut sequences = vec![];
// Find all sequences, gather info about them.
while index < tokenizer.events.len() {
let enter = &tokenizer.events[index];
if enter.kind == Kind::Enter {
balance += 1;
if enter.name == Name::AttentionSequence {
let end = index + 1;
let exit = &tokenizer.events[end];
let before_end = enter.point.index;
let before_start = if before_end < 4 { 0 } else { before_end - 4 };
let char_before =
String::from_utf8_lossy(&tokenizer.parse_state.bytes[before_start..before_end])
.chars()
.last();
let after_start = exit.point.index;
let after_end = if after_start + 4 > tokenizer.parse_state.bytes.len() {
tokenizer.parse_state.bytes.len()
} else {
after_start + 4
};
let char_after =
String::from_utf8_lossy(&tokenizer.parse_state.bytes[after_start..after_end])
.chars()
.next();
let marker = Slice::from_point(tokenizer.parse_state.bytes, &enter.point)
.head()
.unwrap();
let before = classify_character(char_before);
let after = classify_character(char_after);
let open = after == CharacterKind::Other
|| (after == CharacterKind::Punctuation && before != CharacterKind::Other);
// To do: GFM strikethrough?
// || char_after == '~'
let close = before == CharacterKind::Other
|| (before == CharacterKind::Punctuation && after != CharacterKind::Other);
// To do: GFM strikethrough?
// || char_before == '~'
sequences.push(Sequence {
index,
balance,
start_point: enter.point.clone(),
end_point: exit.point.clone(),
size: exit.point.index - enter.point.index,
open: if marker == b'*' {
open
} else {
open && (before != CharacterKind::Other || !close)
},
close: if marker == b'*' {
close
} else {
close && (after != CharacterKind::Other || !open)
},
marker,
});
}
} else {
balance -= 1;
}
index += 1;
}
// Now walk through them and match them.
let mut close = 0;
while close < sequences.len() {
let sequence_close = &sequences[close];
let mut next_index = close + 1;
// Find a sequence that can close.
if sequence_close.close {
let mut open = close;
// Now walk back to find an opener.
while open > 0 {
open -= 1;
let sequence_open = &sequences[open];
// An opener matching our closer:
if sequence_open.open
&& sequence_close.marker == sequence_open.marker
&& sequence_close.balance == sequence_open.balance
{
// If the opening can close or the closing can open,
// and the close size *is not* a multiple of three,
// but the sum of the opening and closing size *is*
// multiple of three, then **don’t** match.
if (sequence_open.close || sequence_close.open)
&& sequence_close.size % 3 != 0
&& (sequence_open.size + sequence_close.size) % 3 == 0
{
continue;
}
// We’ve found a match!
next_index = match_sequences(tokenizer, &mut sequences, open, close);
break;
}
}
}
close = next_index;
}
// Mark remaining sequences as data.
let mut index = 0;
while index < sequences.len() {
let sequence = &sequences[index];
tokenizer.events[sequence.index].name = Name::Data;
tokenizer.events[sequence.index + 1].name = Name::Data;
index += 1;
}
tokenizer.map.consume(&mut tokenizer.events);
}
/// Match two sequences.
fn match_sequences(
tokenizer: &mut Tokenizer,
sequences: &mut Vec<Sequence>,
open: usize,
close: usize,
) -> usize {
// Where to move to next.
// Stay on this closing sequence for the next iteration: it
// might close more things.
// It’s changed if sequences are removed.
let mut next = close;
// Number of markers to use from the sequence.
let take = if sequences[open].size > 1 && sequences[close].size > 1 {
2
} else {
1
};
// We’re *on* a closing sequence, with a matching opening
// sequence.
// Now we make sure that we can’t have misnested attention:
//
// ```html
// <em>a <strong>b</em> c</strong>
// ```
//
// Do that by marking everything between it as no longer
// possible to open anything.
// Theoretically we should mark as `close: false` too, but
// we don’t look for closers backwards, so it’s not needed.
let mut between = open + 1;
while between < close {
sequences[between].open = false;
between += 1;
}
let (group_name, seq_name, text_name) = if take == 1 {
(Name::Emphasis, Name::EmphasisSequence, Name::EmphasisText)
} else {
(Name::Strong, Name::StrongSequence, Name::StrongText)
};
let open_index = sequences[open].index;
let close_index = sequences[close].index;
let open_exit = sequences[open].end_point.clone();
let close_enter = sequences[close].start_point.clone();
// No need to worry about `VS`, because sequences are only actual characters.
sequences[open].size -= take;
sequences[close].size -= take;
sequences[open].end_point.column -= take;
sequences[open].end_point.index -= take;
sequences[close].start_point.column += take;
sequences[close].start_point.index += take;
// Opening.
tokenizer.map.add_before(
// Add after the current sequence (it might remain).
open_index + 2,
0,
vec![
Event {
kind: Kind::Enter,
name: group_name.clone(),
point: sequences[open].end_point.clone(),
link: None,
},
Event {
kind: Kind::Enter,
name: seq_name.clone(),
point: sequences[open].end_point.clone(),
link: None,
},
Event {
kind: Kind::Exit,
name: seq_name.clone(),
point: open_exit.clone(),
link: None,
},
Event {
kind: Kind::Enter,
name: text_name.clone(),
point: open_exit,
link: None,
},
],
);
// Closing.
tokenizer.map.add(
close_index,
0,
vec![
Event {
kind: Kind::Exit,
name: text_name,
point: close_enter.clone(),
link: None,
},
Event {
kind: Kind::Enter,
name: seq_name.clone(),
point: close_enter,
link: None,
},
Event {
kind: Kind::Exit,
name: seq_name,
point: sequences[close].start_point.clone(),
link: None,
},
Event {
kind: Kind::Exit,
name: group_name,
point: sequences[close].start_point.clone(),
link: None,
},
],
);
// Remove closing sequence if fully used.
if sequences[close].size == 0 {
sequences.remove(close);
tokenizer.map.add(close_index, 2, vec![]);
} else {
// Shift remaining closing sequence forward.
// Do it here because a sequence can open and close different
// other sequences, and the remainder can be on any side or
// somewhere in the middle.
tokenizer.events[close_index].point = sequences[close].start_point.clone();
}
if sequences[open].size == 0 {
sequences.remove(open);
tokenizer.map.add(open_index, 2, vec![]);
// Everything shifts one to the left, account for it in next iteration.
next -= 1;
} else {
tokenizer.events[open_index + 1].point = sequences[open].end_point.clone();
}
next
}
/// Classify whether a character code represents whitespace, punctuation, or
/// something else.
///
/// Used for attention (emphasis, strong), whose sequences can open or close
/// based on the class of surrounding characters.
///
/// > 👉 **Note** that eof (`None`) is seen as whitespace.
///
/// ## References
///
/// * [`micromark-util-classify-character` in `micromark`](https://github.com/micromark/micromark/blob/main/packages/micromark-util-classify-character/dev/index.js)
fn classify_character(char: Option<char>) -> CharacterKind {
if let Some(char) = char {
// Unicode whitespace.
if char.is_whitespace() {
CharacterKind::Whitespace
}
// Unicode punctuation.
else if PUNCTUATION.contains(&char) {
CharacterKind::Punctuation
}
// Everything else.
else {
CharacterKind::Other
}
}
// EOF.
else {
CharacterKind::Whitespace
}
}
|