aboutsummaryrefslogblamecommitdiffstats
path: root/src/tokenizer.rs
blob: b2d0751b6010e24a095d05aedf4f3b3341b6a3b3 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
12
13

                                                               
                                                                        









                                                                               
                              
                                                                         
                              
                                                                
                                                   
                                   
 
                   

                  
                                                                               
                              
                                                                             
                            

 






                           



                                                                           
                
                           

                        
                                         
                            
                                          


                    

























                                                                                 

























                                                                             



                                                                               



                                                                                  
                      


                                                               
                     
                      
                         
                     
                        
                                  


                 
                                                   
                                        
                
                              





                                                           
                                                      
                                             
                                  
                             
                                           





                                                               
                                                       


                                       
                                                   


                                 
                                 



































                                                                  
                      
                              
                      
                              
                      
                              
                      
                              
                      

 
                       
                                        
                
                          
                                  
                                      
                                              
                      
                                                                  
                      

                                                                               


                                                  
                                        
                           



                             

                                                        
                        



                                                  
                         
                                   
                     

                                    
                                               
                                        
                                                       
                                          



                                                                  


                                                                          
                       



                                                                               
                   

 
                        
                               
                                                                            
                   

                           

                                                

                                      
                           
                             
                  

                           
                        


                                                 
                                       
                                      
                                                 

                                           
                                     
                          

                             

                            

                          

                         


                                               







                                                    





                                                     
              
                                
                             
                            
                        
                              


         
                            


                                                            


         
                                           


                                                                   


         
                                         













                                                                               
 
                                          

     

                                                                           
                                              
                                                   
 
                                                                    
                                                
         

     
                                                
                                            
                                                                              
                              
                            

     
                                 

                                                                                
                               
                                                                                                                                              


                        
                                     


                                                                              


                             
 
                                        
                            
                                                                
                                   

                                      
                                         
                                           


                                       
                                         
                                           

                                      
 
                                  

                                          
 

                                                                                        

                     

                                                         

                                                                           
                        
                                           
                 

             

     
                             
                                               





                                                                                                    
                                           

                                         

     
                                                                                         
                             
                 





                                                      

     
                                                                       
                                           
                                          
 
                                             
                                

                               
                  
                 
           
                              


                                         
                                        
                                                                                    
 
                         
                                
                                                        

          
                                                                                
                                           
 
                      
                                          

                                                      
                                      

          
                                                   
                          
                                               

                                                                                  
                             


              
                                                                                               
                           
                                                 

                                            
                                              

         
                                             
                                

                             
                  
                       
           

     


                                       
                                    






                                          

                                            
                                          

                                        
                      



                                                         
                      





                                                              

                                                                          
                                                                              











                                                                                   
                        

     


                                                                          
                                                                                







                                                                                   
 





                                       
 
                        
     
 



                                                                                             
 



                                                          
 
                    




                                                        
             

                                               
         

     
 








                                                                     
     
 
 







                              
















                                                                                  
 
                                              
 

                                                      
                            






                                                                          
                 
             









                                                                                    
 








                                                                                                   
 

                                                                       
                                                  



                                                   
                                              
             
         
     









                                                                                 

 
                                    
                                                           

                                      
 
                          
                    
                                                                                 
                                  


                  
                                         
             
                                 









                                                    
                                            
                        
                                            

                               
                                        
                    
                                        
             

                                    




                                     
//! The tokenizer glues states from the state machine together.
//!
//! It facilitates everything needed to turn codes into tokens and  with
//! a state machine.
//! It also enables logic needed for parsing markdown, such as an [`attempt`][]
//! to parse something, which can succeed or, when unsuccessful, revert the
//! attempt.
//! Similarly, a [`check`][] exists, which does the same as an `attempt` but
//! reverts even if successful.
//!
//! [`attempt`]: Tokenizer::attempt
//! [`check`]: Tokenizer::check

use crate::constant::TAB_SIZE;
use crate::event::{Content, Event, Kind, Link, Name, Point, VOID_EVENTS};
use crate::parser::ParseState;
use crate::resolve::{call as call_resolve, Name as ResolveName};
use crate::state::{call, Name as StateName, State};
use crate::util::edit_map::EditMap;

/// Media we found.
#[derive(Debug)]
pub struct Media {
    /// Indices of where the media’s label start starts and ends in `events`.
    pub start: (usize, usize),
    /// Indices of where the media’s label end starts and ends in `events`.
    pub end: (usize, usize),
}

/// Supported containers.
#[derive(Debug, PartialEq)]
pub enum Container {
    BlockQuote,
    ListItem,
}

/// Info used to tokenize the current container.
///
/// This info is shared between the initial construct and its continuation.
/// It’s only used for list items.
#[derive(Debug)]
pub struct ContainerState {
    /// Kind.
    pub kind: Container,
    /// Whether the first line was blank.
    pub blank_initial: bool,
    /// The size of the initial construct.
    pub size: usize,
}

/// How to handle a byte.
#[derive(Debug, PartialEq)]
enum ByteAction {
    /// This is a normal byte.
    ///
    /// Includes replaced bytes.
    Normal(u8),
    /// This is a new byte.
    Insert(u8),
    /// This byte must be ignored.
    Ignore,
}

/// Loose label starts we found.
#[derive(Debug)]
pub struct LabelStart {
    /// Indices of where the label starts and ends in `events`.
    pub start: (usize, usize),
    /// A boolean used internally to figure out if a label start link can’t be
    /// used (because links in links are incorrect).
    pub inactive: bool,
    /// A boolean used internally to figure out if a label is balanced: they’re
    /// not media, it’s just balanced braces.
    pub balanced: bool,
}

/// Different kinds of attempts.
#[derive(Debug, PartialEq)]
enum AttemptKind {
    /// Discard what was tokenizer when unsuccessful.
    Attempt,
    /// Discard always.
    Check,
}

/// How to handle [`State::Ok`][] or [`State::Nok`][].
#[derive(Debug)]
struct Attempt {
    /// Where to go to when successful.
    ok: State,
    /// Where to go to when unsuccessful.
    nok: State,
    /// Kind of attempt.
    kind: AttemptKind,
    /// If needed, the progress to revert to.
    ///
    /// It is not needed to discard an [`AttemptKind::Attempt`] that has a
    /// `nok` of [`State::Nok`][], because that means it is used in *another*
    /// attempt, which will receive that `Nok`, and has to handle it.
    progress: Option<Progress>,
}

/// The internal state of a tokenizer, not to be confused with states from the
/// state machine, this instead is all the information about where we currently
/// are and what’s going on.
#[derive(Debug, Clone)]
struct Progress {
    /// Length of `events`.
    ///
    /// It’s not allowed to remove events, so reverting will just pop stuff off.
    events_len: usize,
    /// Length of the stack.
    ///
    /// It’s not allowed to decrease the stack in an attempt.
    stack_len: usize,
    /// Previous code.
    previous: Option<u8>,
    /// Current code.
    current: Option<u8>,
    /// Current place in the file.
    point: Point,
}

/// A lot of shared fields used to tokenize things.
#[allow(clippy::struct_excessive_bools)]
#[derive(Debug)]
pub struct TokenizeState<'a> {
    // Couple complex fields used to tokenize the document.
    /// Tokenizer, used to tokenize flow in document.
    pub document_child: Option<Box<Tokenizer<'a>>>,
    /// State, used to tokenize containers.
    pub document_child_state: Option<State>,
    /// Stack of currently active containers.
    pub document_container_stack: Vec<ContainerState>,
    /// How many active containers continued.
    pub document_continued: usize,
    /// Index of last `data`.
    pub document_data_index: Option<usize>,
    /// Container exits by line number.
    pub document_exits: Vec<Option<Vec<Event>>>,
    /// Whether the previous flow was a paragraph.
    pub document_paragraph_before: bool,

    // Couple of very frequent settings for parsing whitespace.
    pub space_or_tab_eol_content_type: Option<Content>,
    pub space_or_tab_eol_connect: bool,
    pub space_or_tab_eol_ok: bool,
    pub space_or_tab_connect: bool,
    pub space_or_tab_content_type: Option<Content>,
    pub space_or_tab_min: usize,
    pub space_or_tab_max: usize,
    pub space_or_tab_size: usize,
    pub space_or_tab_token: Name,

    // Couple of media related fields.
    /// Stack of label (start) that could form images and links.
    ///
    /// Used when tokenizing [text content][crate::content::text].
    pub label_start_stack: Vec<LabelStart>,
    /// Stack of label (start) that cannot form images and links.
    ///
    /// Used when tokenizing [text content][crate::content::text].
    pub label_start_list_loose: Vec<LabelStart>,
    /// Stack of images and links.
    ///
    /// Used when tokenizing [text content][crate::content::text].
    pub media_list: Vec<Media>,

    /// Whether to connect tokens.
    pub connect: bool,
    /// Marker.
    pub marker: u8,
    /// Secondary marker.
    pub marker_b: u8,
    /// Several markers.
    pub markers: &'static [u8],
    /// Whether something was seen.
    pub seen: bool,
    /// Size.
    pub size: usize,
    /// Secondary size.
    pub size_b: usize,
    /// Tertiary size.
    pub size_c: usize,
    /// Index.
    pub start: usize,
    /// Index.
    pub end: usize,
    /// Slot for a token type.
    pub token_1: Name,
    /// Slot for a token type.
    pub token_2: Name,
    /// Slot for a token type.
    pub token_3: Name,
    /// Slot for a token type.
    pub token_4: Name,
    /// Slot for a token type.
    pub token_5: Name,
}

/// A tokenizer itself.
#[allow(clippy::struct_excessive_bools)]
#[derive(Debug)]
pub struct Tokenizer<'a> {
    /// Jump between line endings.
    column_start: Vec<(usize, usize)>,
    // First line where this tokenizer starts.
    first_line: usize,
    /// Current point after the last line ending (excluding jump).
    line_start: Point,
    /// Track whether the current byte is already consumed (`true`) or expected
    /// to be consumed (`false`).
    ///
    /// Tracked to make sure everything’s valid.
    consumed: bool,
    /// Stack of how to handle attempts.
    attempts: Vec<Attempt>,
    /// Current byte.
    pub current: Option<u8>,
    /// Previous byte.
    pub previous: Option<u8>,
    /// Current relative and absolute place in the file.
    pub point: Point,
    /// Semantic labels.
    pub events: Vec<Event>,
    /// Hierarchy of semantic labels.
    ///
    /// Tracked to make sure everything’s valid.
    pub stack: Vec<Name>,
    /// Edit map, to batch changes.
    pub map: EditMap,
    /// List of resolvers.
    pub resolvers: Vec<ResolveName>,
    /// Shared parsing state across tokenizers.
    pub parse_state: &'a ParseState<'a>,
    /// A lot of shared fields used to tokenize things.
    pub tokenize_state: TokenizeState<'a>,
    /// Whether we would be interrupting something.
    ///
    /// Used when tokenizing [flow content][crate::content::flow].
    pub interrupt: bool,
    /// Whether containers cannot “pierce” into the current construct.
    ///
    /// Used when tokenizing [document content][crate::content::document].
    pub concrete: bool,
    /// Whether this line is lazy.
    ///
    /// The previous line was a paragraph, and this line’s containers did not
    /// match.
    pub lazy: bool,
}

impl<'a> Tokenizer<'a> {
    /// Create a new tokenizer.
    pub fn new(point: Point, parse_state: &'a ParseState) -> Tokenizer<'a> {
        Tokenizer {
            previous: None,
            current: None,
            // To do: reserve size when feeding?
            column_start: vec![],
            first_line: point.line,
            line_start: point.clone(),
            consumed: true,
            attempts: vec![],
            point,
            stack: vec![],
            events: vec![],
            parse_state,
            tokenize_state: TokenizeState {
                connect: false,
                document_container_stack: vec![],
                document_exits: vec![],
                document_continued: 0,
                document_paragraph_before: false,
                document_data_index: None,
                document_child_state: None,
                document_child: None,
                marker: 0,
                marker_b: 0,
                markers: &[],
                seen: false,
                size: 0,
                size_b: 0,
                size_c: 0,
                start: 0,
                end: 0,
                label_start_stack: vec![],
                label_start_list_loose: vec![],
                media_list: vec![],
                space_or_tab_eol_content_type: None,
                space_or_tab_eol_connect: false,
                space_or_tab_eol_ok: false,
                space_or_tab_connect: false,
                space_or_tab_content_type: None,
                space_or_tab_min: 0,
                space_or_tab_max: 0,
                space_or_tab_size: 0,
                space_or_tab_token: Name::SpaceOrTab,
                token_1: Name::Data,
                token_2: Name::Data,
                token_3: Name::Data,
                token_4: Name::Data,
                token_5: Name::Data,
            },
            map: EditMap::new(),
            interrupt: false,
            concrete: false,
            lazy: false,
            resolvers: vec![],
        }
    }

    /// Register a resolver.
    pub fn register_resolver(&mut self, name: ResolveName) {
        if !self.resolvers.contains(&name) {
            self.resolvers.push(name);
        }
    }

    /// Register a resolver, before others.
    pub fn register_resolver_before(&mut self, name: ResolveName) {
        if !self.resolvers.contains(&name) {
            self.resolvers.insert(0, name);
        }
    }

    /// Define a jump between two places.
    ///
    /// This defines to which future index we move after a line ending.
    pub fn define_skip(&mut self, mut point: Point) {
        move_point_back(self, &mut point);

        let info = (point.index, point.vs);
        log::debug!("position: define skip: {:?} -> ({:?})", point.line, info);
        let at = point.line - self.first_line;

        if at >= self.column_start.len() {
            self.column_start.push(info);
        } else {
            self.column_start[at] = info;
        }

        self.account_for_potential_skip();
    }

    /// Increment the current positional info if we’re right after a line
    /// ending, which has a skip defined.
    fn account_for_potential_skip(&mut self) {
        let at = self.point.line - self.first_line;

        if self.point.column == 1 && at != self.column_start.len() {
            self.move_to(self.column_start[at]);
        }
    }

    /// Prepare for a next code to get consumed.
    fn expect(&mut self, byte: Option<u8>) {
        debug_assert!(self.consumed, "expected previous byte to be consumed");
        self.consumed = false;
        self.current = byte;
    }

    /// Consume the current byte.
    /// Each state function is expected to call this to signal that this code is
    /// used, or call a next function.
    pub fn consume(&mut self) {
        debug_assert!(!self.consumed, "expected code to not have been consumed: this might be because `x(code)` instead of `x` was returned");

        self.move_one();

        self.previous = self.current;
        // While we’re not at the eof, it is at least better to not have the
        // same current code as `previous` *and* `current`.
        self.current = None;
        // Mark as consumed.
        self.consumed = true;
    }

    /// Move to the next (virtual) byte.
    fn move_one(&mut self) {
        match byte_action(self.parse_state.bytes, &self.point) {
            ByteAction::Ignore => {
                self.point.index += 1;
            }
            ByteAction::Insert(byte) => {
                self.previous = Some(byte);
                self.point.column += 1;
                self.point.vs += 1;
            }
            ByteAction::Normal(byte) => {
                self.previous = Some(byte);
                self.point.vs = 0;
                self.point.index += 1;

                if byte == b'\n' {
                    self.point.line += 1;
                    self.point.column = 1;

                    if self.point.line - self.first_line + 1 > self.column_start.len() {
                        self.column_start.push((self.point.index, self.point.vs));
                    }

                    self.line_start = self.point.clone();

                    self.account_for_potential_skip();
                    log::debug!("position: after eol: `{:?}`", self.point);
                } else {
                    self.point.column += 1;
                }
            }
        }
    }

    /// Move (virtual) bytes.
    fn move_to(&mut self, to: (usize, usize)) {
        let (to_index, to_vs) = to;
        while self.point.index < to_index || self.point.index == to_index && self.point.vs < to_vs {
            self.move_one();
        }
    }

    /// Mark the start of a semantic label.
    pub fn enter(&mut self, name: Name) {
        self.enter_with_link(name, None);
    }

    pub fn enter_with_content(&mut self, name: Name, content_type_opt: Option<Content>) {
        self.enter_with_link(
            name,
            content_type_opt.map(|content_type| Link {
                content_type,
                previous: None,
                next: None,
            }),
        );
    }

    pub fn enter_with_link(&mut self, name: Name, link: Option<Link>) {
        let mut point = self.point.clone();
        move_point_back(self, &mut point);

        log::debug!("enter:   `{:?}`", name);
        self.events.push(Event {
            kind: Kind::Enter,
            name: name.clone(),
            point,
            link,
        });
        self.stack.push(name);
    }

    /// Mark the end of a semantic label.
    pub fn exit(&mut self, name: Name) {
        let current_token = self.stack.pop().expect("cannot close w/o open tokens");

        debug_assert_eq!(
            current_token, name,
            "expected exit token to match current token"
        );

        let previous = self.events.last().expect("cannot close w/o open event");
        let mut point = self.point.clone();

        debug_assert!(
            current_token != previous.name
                || previous.point.index != point.index
                || previous.point.vs != point.vs,
            "expected non-empty token"
        );

        if VOID_EVENTS.iter().any(|d| d == &name) {
            debug_assert!(
                current_token == previous.name,
                "expected token to be void (`{:?}`), instead of including `{:?}`",
                current_token,
                previous.name
            );
        }

        // A bit weird, but if we exit right after a line ending, we *don’t* want to consider
        // potential skips.
        if matches!(self.previous, Some(b'\n')) {
            point = self.line_start.clone();
        } else {
            move_point_back(self, &mut point);
        }

        log::debug!("exit:    `{:?}`", name);
        self.events.push(Event {
            kind: Kind::Exit,
            name,
            point,
            link: None,
        });
    }

    /// Capture the tokenizer progress.
    fn capture(&mut self) -> Progress {
        Progress {
            previous: self.previous,
            current: self.current,
            point: self.point.clone(),
            events_len: self.events.len(),
            stack_len: self.stack.len(),
        }
    }

    /// Apply tokenizer progress.
    fn free(&mut self, previous: Progress) {
        self.previous = previous.previous;
        self.current = previous.current;
        self.point = previous.point;
        debug_assert!(
            self.events.len() >= previous.events_len,
            "expected to restore less events than before"
        );
        self.events.truncate(previous.events_len);
        debug_assert!(
            self.stack.len() >= previous.stack_len,
            "expected to restore less stack items than before"
        );
        self.stack.truncate(previous.stack_len);
    }

    /// Parse with `name` and its future states, to see if that results in
    /// [`State::Ok`][] or [`State::Nok`][], then revert in both cases.
    pub fn check(&mut self, name: StateName, ok: State, nok: State) -> State {
        // Always capture (and restore) when checking.
        // No need to capture (and restore) when `nok` is `State::Nok`, because the
        // parent attempt will do it.
        let progress = Some(self.capture());

        self.attempts.push(Attempt {
            kind: AttemptKind::Check,
            progress,
            ok,
            nok,
        });

        call(self, name)
    }

    /// Parse with `name` and its future states, to see if that results in
    /// [`State::Ok`][] or [`State::Nok`][], revert in the case of
    /// `State::Nok`.
    pub fn attempt(&mut self, name: StateName, ok: State, nok: State) -> State {
        // Always capture (and restore) when checking.
        // No need to capture (and restore) when `nok` is `State::Nok`, because the
        // parent attempt will do it.
        let progress = if nok == State::Nok {
            None
        } else {
            Some(self.capture())
        };

        self.attempts.push(Attempt {
            kind: AttemptKind::Attempt,
            progress,
            ok,
            nok,
        });

        call(self, name)
    }

    /// Tokenize.
    pub fn push(&mut self, from: (usize, usize), to: (usize, usize), state: State) -> State {
        push_impl(self, from, to, state, false)
    }

    /// Flush.
    pub fn flush(&mut self, state: State, resolve: bool) {
        let to = (self.point.index, self.point.vs);
        push_impl(self, to, to, state, true);

        if resolve {
            let resolvers = self.resolvers.split_off(0);
            let mut index = 0;
            while index < resolvers.len() {
                call_resolve(self, resolvers[index]);
                index += 1;
            }

            self.map.consume(&mut self.events);
        }
    }
}

/// Move back past ignored bytes.
fn move_point_back(tokenizer: &mut Tokenizer, point: &mut Point) {
    while point.index > 0 {
        point.index -= 1;
        let action = byte_action(tokenizer.parse_state.bytes, point);
        if !matches!(action, ByteAction::Ignore) {
            point.index += 1;
            break;
        }
    }
}

/// Run the tokenizer.
fn push_impl(
    tokenizer: &mut Tokenizer,
    from: (usize, usize),
    to: (usize, usize),
    mut state: State,
    flush: bool,
) -> State {
    debug_assert!(
        from.0 > tokenizer.point.index
            || (from.0 == tokenizer.point.index && from.1 >= tokenizer.point.vs),
        "cannot move backwards"
    );

    tokenizer.move_to(from);

    loop {
        match state {
            State::Ok | State::Nok => {
                if let Some(attempt) = tokenizer.attempts.pop() {
                    if attempt.kind == AttemptKind::Check || state == State::Nok {
                        if let Some(progress) = attempt.progress {
                            tokenizer.free(progress);
                        }
                    }

                    tokenizer.consumed = true;

                    let next = if state == State::Ok {
                        attempt.ok
                    } else {
                        attempt.nok
                    };

                    log::debug!("attempt: `{:?}` -> `{:?}`", state, next);
                    state = next;
                } else {
                    break;
                }
            }
            State::Next(name) => {
                let action = if tokenizer.point.index < to.0
                    || (tokenizer.point.index == to.0 && tokenizer.point.vs < to.1)
                {
                    Some(byte_action(tokenizer.parse_state.bytes, &tokenizer.point))
                } else if flush {
                    None
                } else {
                    break;
                };

                if let Some(ByteAction::Ignore) = action {
                    tokenizer.move_one();
                } else {
                    let byte =
                        if let Some(ByteAction::Insert(byte) | ByteAction::Normal(byte)) = action {
                            Some(byte)
                        } else {
                            None
                        };

                    log::debug!("feed:    `{:?}` to {:?}", byte, name);
                    tokenizer.expect(byte);
                    state = call(tokenizer, name);
                };
            }
            State::Retry(name) => {
                log::debug!("retry:   {:?}", name);
                state = call(tokenizer, name);
            }
        }
    }

    tokenizer.consumed = true;

    if flush {
        debug_assert!(matches!(state, State::Ok), "must be ok");
    } else {
        debug_assert!(matches!(state, State::Next(_)), "must have a next state");
    }

    state
}

/// Figure out how to handle a byte.
fn byte_action(bytes: &[u8], point: &Point) -> ByteAction {
    if point.index < bytes.len() {
        let byte = bytes[point.index];

        if byte == b'\r' {
            // CRLF.
            if point.index < bytes.len() - 1 && bytes[point.index + 1] == b'\n' {
                ByteAction::Ignore
            }
            // CR.
            else {
                ByteAction::Normal(b'\n')
            }
        } else if byte == b'\t' {
            let remainder = point.column % TAB_SIZE;
            let vs = if remainder == 0 {
                0
            } else {
                TAB_SIZE - remainder
            };

            // On the tab itself, first send it.
            if point.vs == 0 {
                if vs == 0 {
                    ByteAction::Normal(byte)
                } else {
                    ByteAction::Insert(byte)
                }
            } else if vs == 0 {
                ByteAction::Normal(b' ')
            } else {
                ByteAction::Insert(b' ')
            }
        } else {
            ByteAction::Normal(byte)
        }
    } else {
        unreachable!("out of bounds")
    }
}