//! The tokenizer glues states from the state machine together.
//!
//! It facilitates everything needed to turn codes into tokens and events with
//! a state machine.
//! It also enables logic needed for parsing markdown, such as an [`attempt`][]
//! to parse something, which can succeed or, when unsuccessful, revert the
//! attempt.
//! Similarly, a [`check`][] exists, which does the same as an `attempt` but
//! reverts even if successful.
//!
//! [`attempt`]: Tokenizer::attempt
//! [`check`]: Tokenizer::check
use crate::constant::TAB_SIZE;
use crate::parser::ParseState;
use crate::state::{call, Name, State};
use crate::token::{Token, VOID_TOKENS};
use crate::util::edit_map::EditMap;
/// Embedded content type.
#[derive(Debug, Clone, PartialEq)]
pub enum ContentType {
/// Represents [flow content][crate::content::flow].
Flow,
/// Represents [string content][crate::content::string].
String,
/// Represents [text content][crate::content::text].
Text,
}
/// How to handle a byte.
#[derive(Debug, PartialEq)]
pub enum ByteAction {
/// This is a normal byte.
///
/// Includes replaced bytes.
Normal(u8),
/// This is a new byte.
Insert(u8),
/// This byte must be ignored.
Ignore,
}
/// A location in the document (`line`/`column`/`offset`).
///
/// The interface for the location in the document comes from unist `Point`:
/// <https://github.com/syntax-tree/unist#point>.
#[derive(Debug, Clone)]
pub struct Point {
/// 1-indexed line number.
pub line: usize,
/// 1-indexed column number.
/// This is increases up to a tab stop for tabs.
/// Some editors count tabs as 1 character, so this position is not the
/// same as editors.
pub column: usize,
/// 0-indexed position in the document.
///
/// Also an `index` into `bytes`.
pub index: usize,
/// Virtual step on the same `index`.
pub vs: usize,
}
/// Possible event types.
#[derive(Debug, PartialEq, Clone)]
pub enum EventType {
/// The start of something.
Enter,
/// The end of something.
Exit,
}
/// A link to another event.
#[derive(Debug, Clone)]
pub struct Link {
pub previous: Option<usize>,
pub next: Option<usize>,
pub content_type: ContentType,
}
/// Something semantic happening somewhere.
#[derive(Debug, Clone)]
pub struct Event {
pub event_type: EventType,
pub token_type: Token,
pub point: Point,
pub link: Option<Link>,
}
/// Callback that can be registered and is called when the tokenizer is done.
///
/// Resolvers are supposed to change the list of events, because parsing is
/// sometimes messy, and they help expose a cleaner interface of events to
/// the compiler and other users.
pub type Resolver = dyn FnOnce(&mut Tokenizer);
/// Loose label starts we found.
#[derive(Debug)]
pub struct LabelStart {
/// Indices of where the label starts and ends in `events`.
pub start: (usize, usize),
/// A boolean used internally to figure out if a label start link can’t be
/// used (because links in links are incorrect).
pub inactive: bool,
/// A boolean used internally to figure out if a label is balanced: they’re
/// not media, it’s just balanced braces.
pub balanced: bool,
}
/// Media we found.
#[derive(Debug)]
pub struct Media {
/// Indices of where the media’s label start starts and ends in `events`.
pub start: (usize, usize),
/// Indices of where the media’s label end starts and ends in `events`.
pub end: (usize, usize),
}
/// Supported containers.
#[derive(Debug, PartialEq)]
pub enum Container {
BlockQuote,
ListItem,
}
/// Info used to tokenize the current container.
///
/// This info is shared between the initial construct and its continuation.
/// It’s only used for list items.
#[derive(Debug)]
pub struct ContainerState {
/// Kind.
pub kind: Container,
/// Whether the first line was blank.
pub blank_initial: bool,
/// The size of the initial construct.
pub size: usize,
}
/// Different kinds of attempts.
#[derive(Debug, PartialEq)]
enum AttemptKind {
/// Discard what was tokenizer when unsuccessful.
Attempt,
/// Discard always.
Check,
}
/// How to handle [`State::Ok`][] or [`State::Nok`][].
#[derive(Debug)]
struct Attempt {
/// Where to go to when successful.
ok: State,
/// Where to go to when unsuccessful.
nok: State,
/// Kind of attempt.
kind: AttemptKind,
/// If needed, the progress to revert to.
///
/// It is not needed to discard an [`AttemptKind::Attempt`] that has a
/// `nok` of [`State::Nok`][], because that means it is used in *another*
/// attempt, which will receive that `Nok`, and has to handle it.
progress: Option<Progress>,
}
/// The internal state of a tokenizer, not to be confused with states from the
/// state machine, this instead is all the information about where we currently
/// are and what’s going on.
#[derive(Debug, Clone)]
struct Progress {
/// Length of `events`.
///
/// It’s not allowed to remove events, so reverting will just pop stuff off.
events_len: usize,
/// Length of the stack.
///
/// It’s not allowed to decrease the stack in an attempt.
stack_len: usize,
/// Previous code.
previous: Option<u8>,
/// Current code.
current: Option<u8>,
/// Current place in the file.
point: Point,
}
/// A lot of shared fields used to tokenize things.
#[allow(clippy::struct_excessive_bools)]
pub struct TokenizeState<'a> {
// Couple complex fields used to tokenize the document.
/// Tokenizer, used to tokenize flow in document.
pub document_child: Option<Box<Tokenizer<'a>>>,
/// State, used to tokenize containers.
pub document_child_state: Option<State>,
/// Stack of currently active containers.
pub document_container_stack: Vec<ContainerState>,
/// How many active containers continued.
pub document_continued: usize,
/// Index of last `data`.
pub document_data_index: Option<usize>,
/// Container exits by line number.
pub document_exits: Vec<Option<Vec<Event>>>,
/// Whether the previous flow was a paragraph.
pub document_paragraph_before: bool,
// Couple of very frequent settings for parsing whitespace.
pub space_or_tab_eol_content_type: Option<ContentType>,
pub space_or_tab_eol_connect: bool,
pub space_or_tab_eol_ok: bool,
pub space_or_tab_connect: bool,
pub space_or_tab_content_type: Option<ContentType>,
pub space_or_tab_min: usize,
pub space_or_tab_max: usize,
pub space_or_tab_size: usize,
pub space_or_tab_token: Token,
// Couple of media related fields.
/// Stack of label (start) that could form images and links.
///
/// Used when tokenizing [text content][crate::content::text].
pub label_start_stack: Vec<LabelStart>,
/// Stack of label (start) that cannot form images and links.
///
/// Used when tokenizing [text content][crate::content::text].
pub label_start_list_loose: Vec<LabelStart>,
/// Stack of images and links.
///
/// Used when tokenizing [text content][crate::content::text].
pub media_list: Vec<Media>,
/// Whether to connect tokens.
pub connect: bool,
/// Marker.
pub marker: u8,
/// Secondary marker.
pub marker_b: u8,
/// Several markers.
pub markers: &'static [u8],
/// Whether something was seen.
pub seen: bool,
/// Size.
pub size: usize,
/// Secondary size.
pub size_b: usize,
/// Tertiary size.
pub size_c: usize,
/// Index.
pub start: usize,
/// Index.
pub end: usize,
/// Slot for a token type.
pub token_1: Token,
/// Slot for a token type.
pub token_2: Token,
/// Slot for a token type.
pub token_3: Token,
/// Slot for a token type.
pub token_4: Token,
/// Slot for a token type.
pub token_5: Token,
}
/// A tokenizer itself.
#[allow(clippy::struct_excessive_bools)]
pub struct Tokenizer<'a> {
/// Jump between line endings.
column_start: Vec<(usize, usize)>,
// First line where this tokenizer starts.
first_line: usize,
/// Current point after the last line ending (excluding jump).
line_start: Point,
/// Track whether the current byte is already consumed (`true`) or expected
/// to be consumed (`false`).
///
/// Tracked to make sure everything’s valid.
consumed: bool,
/// Track whether this tokenizer is done.
resolved: bool,
/// Stack of how to handle attempts.
attempts: Vec<Attempt>,
/// Current byte.
pub current: Option<u8>,
/// Previous byte.
pub previous: Option<u8>,
/// Current relative and absolute place in the file.
pub point: Point,
/// Semantic labels.
pub events: Vec<Event>,
/// Hierarchy of semantic labels.
///
/// Tracked to make sure everything’s valid.
pub stack: Vec<Token>,
/// Edit map, to batch changes.
pub map: EditMap,
/// List of attached resolvers, which will be called when done feeding,
/// to clean events.
pub resolvers: Vec<Box<Resolver>>,
/// List of names associated with attached resolvers.
pub resolver_ids: Vec<String>,
/// Shared parsing state across tokenizers.
pub parse_state: &'a ParseState<'a>,
/// A lot of shared fields used to tokenize things.
pub tokenize_state: TokenizeState<'a>,
/// Whether we would be interrupting something.
///
/// Used when tokenizing [flow content][crate::content::flow].
pub interrupt: bool,
/// Whether containers cannot “pierce” into the current construct.
///
/// Used when tokenizing [document content][crate::content::document].
pub concrete: bool,
/// Whether this line is lazy.
///
/// The previous line was a paragraph, and this line’s containers did not
/// match.
pub lazy: bool,
}
impl<'a> Tokenizer<'a> {
/// Create a new tokenizer.
pub fn new(point: Point, parse_state: &'a ParseState) -> Tokenizer<'a> {
Tokenizer {
previous: None,
current: None,
// To do: reserve size when feeding?
column_start: vec![],
first_line: point.line,
line_start: point.clone(),
consumed: true,
resolved: false,
attempts: vec![],
point,
stack: vec![],
events: vec![],
parse_state,
tokenize_state: TokenizeState {
connect: false,
document_container_stack: vec![],
document_exits: vec![],
document_continued: 0,
document_paragraph_before: false,
document_data_index: None,
document_child_state: None,
document_child: None,
marker: 0,
marker_b: 0,
markers: &[],
seen: false,
size: 0,
size_b: 0,
size_c: 0,
start: 0,
end: 0,
label_start_stack: vec![],
label_start_list_loose: vec![],
media_list: vec![],
space_or_tab_eol_content_type: None,
space_or_tab_eol_connect: false,
space_or_tab_eol_ok: false,
space_or_tab_connect: false,
space_or_tab_content_type: None,
space_or_tab_min: 0,
space_or_tab_max: 0,
space_or_tab_size: 0,
space_or_tab_token: Token::SpaceOrTab,
token_1: Token::Data,
token_2: Token::Data,
token_3: Token::Data,
token_4: Token::Data,
token_5: Token::Data,
},
map: EditMap::new(),
interrupt: false,
concrete: false,
lazy: false,
resolvers: vec![],
resolver_ids: vec![],
}
}
/// Register a resolver.
pub fn register_resolver(&mut self, id: String, resolver: Box<Resolver>) {
if !self.resolver_ids.contains(&id) {
self.resolver_ids.push(id);
self.resolvers.push(resolver);
}
}
/// Register a resolver, before others.
pub fn register_resolver_before(&mut self, id: String, resolver: Box<Resolver>) {
if !self.resolver_ids.contains(&id) {
self.resolver_ids.push(id);
self.resolvers.insert(0, resolver);
}
}
/// Define a jump between two places.
///
/// This defines to which future index we move after a line ending.
pub fn define_skip(&mut self, mut point: Point) {
move_point_back(self, &mut point);
let info = (point.index, point.vs);
log::debug!("position: define skip: {:?} -> ({:?})", point.line, info);
let at = point.line - self.first_line;
if at >= self.column_start.len() {
self.column_start.push(info);
} else {
self.column_start[at] = info;
}
self.account_for_potential_skip();
}
/// Increment the current positional info if we’re right after a line
/// ending, which has a skip defined.
fn account_for_potential_skip(&mut self) {
let at = self.point.line - self.first_line;
if self.point.column == 1 && at != self.column_start.len() {
self.move_to(self.column_start[at]);
}
}
/// Prepare for a next code to get consumed.
fn expect(&mut self, byte: Option<u8>) {
debug_assert!(self.consumed, "expected previous byte to be consumed");
self.consumed = false;
self.current = byte;
}
/// Consume the current byte.
/// Each state function is expected to call this to signal that this code is
/// used, or call a next function.
pub fn consume(&mut self) {
debug_assert!(!self.consumed, "expected code to not have been consumed: this might be because `x(code)` instead of `x` was returned");
self.move_one();
self.previous = self.current;
// While we’re not at the eof, it is at least better to not have the
// same current code as `previous` *and* `current`.
self.current = None;
// Mark as consumed.
self.consumed = true;
}
/// Move to the next (virtual) byte.
fn move_one(&mut self) {
match byte_action(self.parse_state.bytes, &self.point) {
ByteAction::Ignore => {
self.point.index += 1;
}
ByteAction::Insert(byte) => {
self.previous = Some(byte);
self.point.column += 1;
self.point.vs += 1;
}
ByteAction::Normal(byte) => {
self.previous = Some(byte);
self.point.vs = 0;
self.point.index += 1;
if byte == b'\n' {
self.point.line += 1;
self.point.column = 1;
if self.point.line - self.first_line + 1 > self.column_start.len() {
self.column_start.push((self.point.index, self.point.vs));
}
self.line_start = self.point.clone();
self.account_for_potential_skip();
log::debug!("position: after eol: `{:?}`", self.point);
} else {
self.point.column += 1;
}
}
}
}
/// Move (virtual) bytes.
fn move_to(&mut self, to: (usize, usize)) {
let (to_index, to_vs) = to;
while self.point.index < to_index || self.point.index == to_index && self.point.vs < to_vs {
self.move_one();
}
}
/// Mark the start of a semantic label.
pub fn enter(&mut self, token_type: Token) {
self.enter_with_link(token_type, None);
}
pub fn enter_with_content(&mut self, token_type: Token, content_type_opt: Option<ContentType>) {
self.enter_with_link(
token_type,
content_type_opt.map(|content_type| Link {
content_type,
previous: None,
next: None,
}),
);
}
pub fn enter_with_link(&mut self, token_type: Token, link: Option<Link>) {
let mut point = self.point.clone();
move_point_back(self, &mut point);
log::debug!("enter: `{:?}`", token_type);
self.events.push(Event {
event_type: EventType::Enter,
token_type: token_type.clone(),
point,
link,
});
self.stack.push(token_type);
}
/// Mark the end of a semantic label.
pub fn exit(&mut self, token_type: Token) {
let current_token = self.stack.pop().expect("cannot close w/o open tokens");
debug_assert_eq!(
current_token, token_type,
"expected exit token to match current token"
);
let previous = self.events.last().expect("cannot close w/o open event");
let mut point = self.point.clone();
debug_assert!(
current_token != previous.token_type
|| previous.point.index != point.index
|| previous.point.vs != point.vs,
"expected non-empty token"
);
if VOID_TOKENS.iter().any(|d| d == &token_type) {
debug_assert!(
current_token == previous.token_type,
"expected token to be void (`{:?}`), instead of including `{:?}`",
current_token,
previous.token_type
);
}
// A bit weird, but if we exit right after a line ending, we *don’t* want to consider
// potential skips.
if matches!(self.previous, Some(b'\n')) {
point = self.line_start.clone();
} else {
move_point_back(self, &mut point);
}
log::debug!("exit: `{:?}`", token_type);
self.events.push(Event {
event_type: EventType::Exit,
token_type,
point,
link: None,
});
}
/// Capture the tokenizer progress.
fn capture(&mut self) -> Progress {
Progress {
previous: self.previous,
current: self.current,
point: self.point.clone(),
events_len: self.events.len(),
stack_len: self.stack.len(),
}
}
/// Apply tokenizer progress.
fn free(&mut self, previous: Progress) {
self.previous = previous.previous;
self.current = previous.current;
self.point = previous.point;
debug_assert!(
self.events.len() >= previous.events_len,
"expected to restore less events than before"
);
self.events.truncate(previous.events_len);
debug_assert!(
self.stack.len() >= previous.stack_len,
"expected to restore less stack items than before"
);
self.stack.truncate(previous.stack_len);
}
/// Parse with `name` and its future states, to see if that results in
/// [`State::Ok`][] or [`State::Nok`][], then revert in both cases.
pub fn check(&mut self, name: Name, ok: State, nok: State) -> State {
// Always capture (and restore) when checking.
// No need to capture (and restore) when `nok` is `State::Nok`, because the
// parent attempt will do it.
let progress = Some(self.capture());
self.attempts.push(Attempt {
kind: AttemptKind::Check,
progress,
ok,
nok,
});
call(self, name)
}
/// Parse with `name` and its future states, to see if that results in
/// [`State::Ok`][] or [`State::Nok`][], revert in the case of
/// `State::Nok`.
pub fn attempt(&mut self, name: Name, ok: State, nok: State) -> State {
// Always capture (and restore) when checking.
// No need to capture (and restore) when `nok` is `State::Nok`, because the
// parent attempt will do it.
let progress = if nok == State::Nok {
None
} else {
Some(self.capture())
};
self.attempts.push(Attempt {
kind: AttemptKind::Attempt,
progress,
ok,
nok,
});
call(self, name)
}
/// Tokenize.
pub fn push(&mut self, from: (usize, usize), to: (usize, usize), state: State) -> State {
push_impl(self, from, to, state, false)
}
/// Flush.
pub fn flush(&mut self, state: State, resolve: bool) {
let to = (self.point.index, self.point.vs);
push_impl(self, to, to, state, true);
if resolve {
self.resolved = true;
while !self.resolvers.is_empty() {
let resolver = self.resolvers.remove(0);
resolver(self);
}
self.map.consume(&mut self.events);
}
}
}
/// Move back past ignored bytes.
fn move_point_back(tokenizer: &mut Tokenizer, point: &mut Point) {
while point.index > 0 {
point.index -= 1;
let action = byte_action(tokenizer.parse_state.bytes, point);
if !matches!(action, ByteAction::Ignore) {
point.index += 1;
break;
}
}
}
/// Run the tokenizer.
fn push_impl(
tokenizer: &mut Tokenizer,
from: (usize, usize),
to: (usize, usize),
mut state: State,
flush: bool,
) -> State {
debug_assert!(!tokenizer.resolved, "cannot feed after drain");
debug_assert!(
from.0 > tokenizer.point.index
|| (from.0 == tokenizer.point.index && from.1 >= tokenizer.point.vs),
"cannot move backwards"
);
tokenizer.move_to(from);
loop {
match state {
State::Ok | State::Nok => {
if let Some(attempt) = tokenizer.attempts.pop() {
if attempt.kind == AttemptKind::Check || state == State::Nok {
if let Some(progress) = attempt.progress {
tokenizer.free(progress);
}
}
tokenizer.consumed = true;
let next = if state == State::Ok {
attempt.ok
} else {
attempt.nok
};
log::debug!("attempt: `{:?}` -> `{:?}`", state, next);
state = next;
} else {
break;
}
}
State::Next(name) => {
let action = if tokenizer.point.index < to.0
|| (tokenizer.point.index == to.0 && tokenizer.point.vs < to.1)
{
Some(byte_action(tokenizer.parse_state.bytes, &tokenizer.point))
} else if flush {
None
} else {
break;
};
if let Some(ByteAction::Ignore) = action {
tokenizer.move_one();
} else {
let byte =
if let Some(ByteAction::Insert(byte) | ByteAction::Normal(byte)) = action {
Some(byte)
} else {
None
};
log::debug!("feed: `{:?}` to {:?}", byte, name);
tokenizer.expect(byte);
state = call(tokenizer, name);
};
}
State::Retry(name) => {
log::debug!("retry: {:?}", name);
state = call(tokenizer, name);
}
}
}
tokenizer.consumed = true;
if flush {
debug_assert!(matches!(state, State::Ok), "must be ok");
} else {
debug_assert!(matches!(state, State::Next(_)), "must have a next state");
}
state
}
/// Figure out how to handle a byte.
fn byte_action(bytes: &[u8], point: &Point) -> ByteAction {
if point.index < bytes.len() {
let byte = bytes[point.index];
if byte == b'\r' {
// CRLF.
if point.index < bytes.len() - 1 && bytes[point.index + 1] == b'\n' {
ByteAction::Ignore
}
// CR.
else {
ByteAction::Normal(b'\n')
}
} else if byte == b'\t' {
let remainder = point.column % TAB_SIZE;
let vs = if remainder == 0 {
0
} else {
TAB_SIZE - remainder
};
// On the tab itself, first send it.
if point.vs == 0 {
if vs == 0 {
ByteAction::Normal(byte)
} else {
ByteAction::Insert(byte)
}
} else if vs == 0 {
ByteAction::Normal(b' ')
} else {
ByteAction::Insert(b' ')
}
} else {
ByteAction::Normal(byte)
}
} else {
unreachable!("out of bounds")
}
}