//! The tokenizer glues states from the state machine together.
//!
//! It facilitates everything needed to turn codes into tokens and events with
//! a state machine.
//! It also enables logic needed for parsing markdown, such as an [`attempt`][]
//! to parse something, which can succeed or, when unsuccessful, revert the
//! attempt.
//! Similarly, a [`check`][] exists, which does the same as an `attempt` but
//! reverts even if successful.
//!
//! [`attempt`]: Tokenizer::attempt
//! [`check`]: Tokenizer::check
use crate::constant::TAB_SIZE;
use crate::parser::ParseState;
use crate::token::{Token, VOID_TOKENS};
use crate::util::edit_map::EditMap;
/// Embedded content type.
#[derive(Debug, Clone, PartialEq)]
pub enum ContentType {
/// Represents [text content][crate::content::text].
Text,
/// Represents [string content][crate::content::string].
String,
}
#[derive(Debug, PartialEq)]
pub enum CharAction {
Normal(u8),
Insert(u8),
Ignore,
}
/// A location in the document (`line`/`column`/`offset`).
///
/// The interface for the location in the document comes from unist `Point`:
/// <https://github.com/syntax-tree/unist#point>.
#[derive(Debug, Clone)]
pub struct Point {
/// 1-indexed line number.
pub line: usize,
/// 1-indexed column number.
/// This is increases up to a tab stop for tabs.
/// Some editors count tabs as 1 character, so this position is not the
/// same as editors.
pub column: usize,
/// 0-indexed position in the document.
///
/// Also an `index` into `codes`.
// To do: call it `offset`?
pub index: usize,
/// To do.
pub vs: usize,
}
/// Possible event types.
#[derive(Debug, PartialEq, Clone)]
pub enum EventType {
/// The start of something.
Enter,
/// The end of something.
Exit,
}
/// A link to another event.
#[derive(Debug, Clone)]
pub struct Link {
pub previous: Option<usize>,
pub next: Option<usize>,
pub content_type: ContentType,
}
/// Something semantic happening somewhere.
#[derive(Debug, Clone)]
pub struct Event {
pub event_type: EventType,
pub token_type: Token,
pub point: Point,
pub link: Option<Link>,
}
/// The essence of the state machine are functions: `StateFn`.
/// It’s responsible for dealing with the current byte.
/// It yields a [`State`][].
pub type StateFn = dyn FnOnce(&mut Tokenizer) -> State;
/// Callback that can be registered and is called when the tokenizer is done.
///
/// Resolvers are supposed to change the list of events, because parsing is
/// sometimes messy, and they help expose a cleaner interface of events to
/// the compiler and other users.
pub type Resolver = dyn FnOnce(&mut Tokenizer);
/// The result of a state.
pub enum State {
/// There is a future state: a boxed [`StateFn`][] to pass the next code to.
Fn(Box<StateFn>),
/// The state is successful.
Ok,
/// The state is not successful.
Nok,
}
/// Loose label starts we found.
#[derive(Debug)]
pub struct LabelStart {
/// Indices of where the label starts and ends in `events`.
pub start: (usize, usize),
/// A boolean used internally to figure out if a label start link can’t be
/// used (because links in links are incorrect).
pub inactive: bool,
/// A boolean used internally to figure out if a label is balanced: they’re
/// not media, it’s just balanced braces.
pub balanced: bool,
}
/// Media we found.
#[derive(Debug)]
pub struct Media {
/// Indices of where the media’s label start starts and ends in `events`.
pub start: (usize, usize),
/// Indices of where the media’s label end starts and ends in `events`.
pub end: (usize, usize),
/// Identifier
pub id: String,
}
/// Supported containers.
#[derive(Debug, PartialEq)]
pub enum Container {
BlockQuote,
ListItem,
}
/// Info used to tokenize the current container.
///
/// This info is shared between the initial construct and its continuation.
/// It’s only used for list items.
#[derive(Debug)]
pub struct ContainerState {
/// Kind.
pub kind: Container,
/// Whether the first line was blank.
pub blank_initial: bool,
/// The size of the initial construct.
pub size: usize,
}
/// The internal state of a tokenizer, not to be confused with states from the
/// state machine, this instead is all the information about where we currently
/// are and what’s going on.
#[derive(Debug, Clone)]
struct InternalState {
/// Length of `events`. We only add to events, so reverting will just pop stuff off.
events_len: usize,
/// Length of the stack. It’s not allowed to decrease the stack in a check or an attempt.
stack_len: usize,
/// Previous code.
previous: Option<u8>,
/// Current code.
current: Option<u8>,
/// Current relative and absolute position in the file.
point: Point,
}
/// A tokenizer itself.
#[allow(clippy::struct_excessive_bools)]
pub struct Tokenizer<'a> {
/// Jump between line endings.
column_start: Vec<(usize, usize)>,
// First line.
first_line: usize,
/// To do.
line_start: Point,
/// Track whether the current byte is already consumed (`true`) or expected
/// to be consumed (`false`).
///
/// Tracked to make sure everything’s valid.
consumed: bool,
/// Track whether this tokenizer is done.
resolved: bool,
/// Current byte.
pub current: Option<u8>,
/// Previous byte.
pub previous: Option<u8>,
/// Current relative and absolute place in the file.
pub point: Point,
/// Semantic labels of one or more codes in `codes`.
pub events: Vec<Event>,
/// Hierarchy of semantic labels.
///
/// Tracked to make sure everything’s valid.
pub stack: Vec<Token>,
/// To do.
pub map: EditMap,
/// List of attached resolvers, which will be called when done feeding,
/// to clean events.
resolvers: Vec<Box<Resolver>>,
/// List of names associated with attached resolvers.
resolver_ids: Vec<String>,
/// Shared parsing state across tokenizers.
pub parse_state: &'a ParseState<'a>,
/// Stack of label (start) that could form images and links.
///
/// Used when tokenizing [text content][crate::content::text].
pub label_start_stack: Vec<LabelStart>,
/// Stack of label (start) that cannot form images and links.
///
/// Used when tokenizing [text content][crate::content::text].
pub label_start_list_loose: Vec<LabelStart>,
/// Stack of images and links.
///
/// Used when tokenizing [text content][crate::content::text].
pub media_list: Vec<Media>,
/// Current container state.
pub container: Option<ContainerState>,
/// Whether we would be interrupting something.
///
/// Used when tokenizing [flow content][crate::content::flow].
pub interrupt: bool,
/// Whether containers cannot “pierce” into the current construct.
///
/// Used when tokenizing [document content][crate::content::document].
pub concrete: bool,
/// Whether this line is lazy.
///
/// The previous line was a paragraph, and this line’s containers did not
/// match.
pub lazy: bool,
}
impl<'a> Tokenizer<'a> {
/// Create a new tokenizer.
pub fn new(point: Point, parse_state: &'a ParseState) -> Tokenizer<'a> {
Tokenizer {
previous: None,
current: None,
// To do: reserve size when feeding?
column_start: vec![],
first_line: point.line,
line_start: point.clone(),
consumed: true,
resolved: false,
point,
stack: vec![],
events: vec![],
parse_state,
map: EditMap::new(),
label_start_stack: vec![],
label_start_list_loose: vec![],
media_list: vec![],
container: None,
interrupt: false,
concrete: false,
lazy: false,
// Assume about 10 resolvers.
resolvers: Vec::with_capacity(10),
resolver_ids: Vec::with_capacity(10),
}
}
/// Register a resolver.
pub fn register_resolver(&mut self, id: String, resolver: Box<Resolver>) {
if !self.resolver_ids.contains(&id) {
self.resolver_ids.push(id);
self.resolvers.push(resolver);
}
}
/// Register a resolver, before others.
pub fn register_resolver_before(&mut self, id: String, resolver: Box<Resolver>) {
if !self.resolver_ids.contains(&id) {
self.resolver_ids.push(id);
self.resolvers.insert(0, resolver);
}
}
/// Define a jump between two places.
pub fn define_skip(&mut self, point: &Point) {
define_skip_impl(self, point.line, (point.index, point.vs));
}
/// Define the current place as a jump between two places.
pub fn define_skip_current(&mut self) {
define_skip_impl(self, self.point.line, (self.point.index, self.point.vs));
}
/// Increment the current positional info if we’re right after a line
/// ending, which has a skip defined.
fn account_for_potential_skip(&mut self) {
let at = self.point.line - self.first_line;
if self.point.column == 1 && at != self.column_start.len() {
self.move_to(self.column_start[at]);
}
}
/// Prepare for a next code to get consumed.
pub fn expect(&mut self, byte: Option<u8>) {
debug_assert!(self.consumed, "expected previous byte to be consumed");
self.consumed = false;
self.current = byte;
}
/// Consume the current byte.
/// Each [`StateFn`][] is expected to call this to signal that this code is
/// used, or call a next `StateFn`.
pub fn consume(&mut self) {
log::debug!("consume: `{:?}` ({:?})", self.current, self.point);
debug_assert!(!self.consumed, "expected code to not have been consumed: this might be because `x(code)` instead of `x` was returned");
self.move_one();
self.previous = self.current;
// While we’re not at the eof, it is at least better to not have the
// same current code as `previous` *and* `current`.
self.current = None;
// Mark as consumed.
self.consumed = true;
}
/// Move to the next (virtual) byte.
pub fn move_one(&mut self) {
match byte_action(self.parse_state.bytes, &self.point) {
CharAction::Ignore => {
self.point.index += 1;
}
CharAction::Insert(byte) => {
self.previous = Some(byte);
self.point.column += 1;
self.point.vs += 1;
}
CharAction::Normal(byte) => {
self.previous = Some(byte);
self.point.vs = 0;
self.point.index += 1;
if byte == b'\n' {
self.point.line += 1;
self.point.column = 1;
if self.point.line - self.first_line + 1 > self.column_start.len() {
self.column_start.push((self.point.index, self.point.vs));
}
self.line_start = self.point.clone();
self.account_for_potential_skip();
log::debug!("position: after eol: `{:?}`", self.point);
} else {
self.point.column += 1;
}
}
}
}
/// Move (virtual) bytes.
pub fn move_to(&mut self, to: (usize, usize)) {
let (to_index, to_vs) = to;
while self.point.index < to_index || self.point.index == to_index && self.point.vs < to_vs {
self.move_one();
}
}
/// Mark the start of a semantic label.
pub fn enter(&mut self, token_type: Token) {
self.enter_with_link(token_type, None);
}
pub fn enter_with_content(&mut self, token_type: Token, content_type_opt: Option<ContentType>) {
self.enter_with_link(
token_type,
content_type_opt.map(|content_type| Link {
content_type,
previous: None,
next: None,
}),
);
}
pub fn enter_with_link(&mut self, token_type: Token, link: Option<Link>) {
let mut point = self.point.clone();
// Move back past ignored bytes.
while point.index > 0 {
point.index -= 1;
let action = byte_action(self.parse_state.bytes, &point);
if !matches!(action, CharAction::Ignore) {
point.index += 1;
break;
}
}
log::debug!("enter: `{:?}` ({:?})", token_type, point);
self.events.push(Event {
event_type: EventType::Enter,
token_type: token_type.clone(),
point,
link,
});
self.stack.push(token_type);
}
/// Mark the end of a semantic label.
pub fn exit(&mut self, token_type: Token) {
let current_token = self.stack.pop().expect("cannot close w/o open tokens");
debug_assert_eq!(
current_token, token_type,
"expected exit token to match current token"
);
let previous = self.events.last().expect("cannot close w/o open event");
let mut point = self.point.clone();
debug_assert!(
current_token != previous.token_type
|| previous.point.index != point.index
|| previous.point.vs != point.vs,
"expected non-empty token"
);
if VOID_TOKENS.iter().any(|d| d == &token_type) {
debug_assert!(
current_token == previous.token_type,
"expected token to be void (`{:?}`), instead of including `{:?}`",
current_token,
previous.token_type
);
}
// A bit weird, but if we exit right after a line ending, we *don’t* want to consider
// potential skips.
if matches!(self.previous, Some(b'\n')) {
point = self.line_start.clone();
} else {
// Move back past ignored bytes.
while point.index > 0 {
point.index -= 1;
let action = byte_action(self.parse_state.bytes, &point);
if !matches!(action, CharAction::Ignore) {
point.index += 1;
break;
}
}
}
log::debug!("exit: `{:?}` ({:?})", token_type, point);
self.events.push(Event {
event_type: EventType::Exit,
token_type,
point,
link: None,
});
}
/// Capture the internal state.
fn capture(&mut self) -> InternalState {
InternalState {
previous: self.previous,
current: self.current,
point: self.point.clone(),
events_len: self.events.len(),
stack_len: self.stack.len(),
}
}
/// Apply the internal state.
fn free(&mut self, previous: InternalState) {
self.previous = previous.previous;
self.current = previous.current;
self.point = previous.point;
debug_assert!(
self.events.len() >= previous.events_len,
"expected to restore less events than before"
);
self.events.truncate(previous.events_len);
debug_assert!(
self.stack.len() >= previous.stack_len,
"expected to restore less stack items than before"
);
self.stack.truncate(previous.stack_len);
}
/// Parse with `state_fn` and its future states, switching to `ok` when
/// successful, and passing [`State::Nok`][] back up if it occurs.
///
/// This function does not capture the current state, in case of
/// `State::Nok`, as it is assumed that this `go` is itself wrapped in
/// another `attempt`.
#[allow(clippy::unused_self)]
pub fn go(
&mut self,
state_fn: impl FnOnce(&mut Tokenizer) -> State + 'static,
after: impl FnOnce(&mut Tokenizer) -> State + 'static,
) -> Box<StateFn> {
attempt_impl(
state_fn,
None,
self.point.index,
|tokenizer: &mut Tokenizer, state| {
if matches!(state, State::Ok) {
tokenizer.consumed = true;
State::Fn(Box::new(after))
} else {
// Must be `Nok`.
// We don’t capture/free state because it is assumed that
// `go` itself is wrapped in another attempt that does that
// if it can occur.
state
}
},
)
}
/// Like `go`, but this lets you *hijack* back to some other state after a
/// certain code.
#[allow(clippy::unused_self)]
pub fn go_until(
&mut self,
state_fn: impl FnOnce(&mut Tokenizer) -> State + 'static,
until: impl Fn(Option<u8>) -> bool + 'static,
done: impl FnOnce(State) -> Box<StateFn> + 'static,
) -> Box<StateFn> {
attempt_impl(
state_fn,
Some(Box::new(until)),
self.point.index,
|tokenizer: &mut Tokenizer, state| {
tokenizer.consumed = true;
// We don’t capture/free state because it is assumed that
// `go_until` itself is wrapped in another attempt that does
// that if it can occur.
State::Fn(done(state))
},
)
}
/// Parse with `state_fn` and its future states, to check if it result in
/// [`State::Ok`][] or [`State::Nok`][], revert on both cases, and then
/// call `done` with whether it was successful or not.
///
/// This captures the current state of the tokenizer, returns a wrapped
/// state that captures all codes and feeds them to `state_fn` and its
/// future states until it yields `State::Ok` or `State::Nok`.
/// It then applies the captured state, calls `done`, and feeds all
/// captured codes to its future states.
pub fn check(
&mut self,
state_fn: impl FnOnce(&mut Tokenizer) -> State + 'static,
done: impl FnOnce(bool) -> Box<StateFn> + 'static,
) -> Box<StateFn> {
let previous = self.capture();
attempt_impl(
state_fn,
None,
self.point.index,
|tokenizer: &mut Tokenizer, state| {
tokenizer.free(previous);
tokenizer.consumed = true;
State::Fn(done(matches!(state, State::Ok)))
},
)
}
/// Parse with `state_fn` and its future states, to check if it results in
/// [`State::Ok`][] or [`State::Nok`][], revert on the case of
/// `State::Nok`, and then call `done` with whether it was successful or
/// not.
///
/// This captures the current state of the tokenizer, returns a wrapped
/// state that captures all codes and feeds them to `state_fn` and its
/// future states until it yields `State::Ok`, at which point it calls
/// `done` and yields its result.
/// If instead `State::Nok` was yielded, the captured state is applied,
/// `done` is called, and all captured codes are fed to its future states.
pub fn attempt(
&mut self,
state_fn: impl FnOnce(&mut Tokenizer) -> State + 'static,
done: impl FnOnce(bool) -> Box<StateFn> + 'static,
) -> Box<StateFn> {
let previous = self.capture();
attempt_impl(
state_fn,
None,
self.point.index,
|tokenizer: &mut Tokenizer, state| {
let ok = matches!(state, State::Ok);
if !ok {
tokenizer.free(previous);
}
log::debug!("attempt: {:?}, at {:?}", ok, tokenizer.point);
tokenizer.consumed = true;
State::Fn(done(ok))
},
)
}
/// Just like [`attempt`][Tokenizer::attempt], but many.
pub fn attempt_n(
&mut self,
mut state_fns: Vec<Box<StateFn>>,
done: impl FnOnce(bool) -> Box<StateFn> + 'static,
) -> Box<StateFn> {
if state_fns.is_empty() {
done(false)
} else {
let state_fn = state_fns.remove(0);
self.attempt(state_fn, move |ok| {
if ok {
done(ok)
} else {
Box::new(|t| t.attempt_n(state_fns, done)(t))
}
})
}
}
/// Just like [`attempt`][Tokenizer::attempt], but for when you don’t care
/// about `ok`.
pub fn attempt_opt(
&mut self,
state_fn: impl FnOnce(&mut Tokenizer) -> State + 'static,
after: impl FnOnce(&mut Tokenizer) -> State + 'static,
) -> Box<StateFn> {
self.attempt(state_fn, |_ok| Box::new(after))
}
/// Feed a list of `codes` into `start`.
///
/// This is set up to support repeatedly calling `feed`, and thus streaming
/// markdown into the state machine, and normally pauses after feeding.
pub fn push(
&mut self,
min: usize,
max: usize,
start: impl FnOnce(&mut Tokenizer) -> State + 'static,
) -> State {
debug_assert!(!self.resolved, "cannot feed after drain");
debug_assert!(min >= self.point.index, "cannot move backwards");
// To do: accept `vs`?
self.move_to((min, 0));
let mut state = State::Fn(Box::new(start));
while self.point.index < max {
match state {
State::Ok | State::Nok => break,
State::Fn(func) => match byte_action(self.parse_state.bytes, &self.point) {
CharAction::Ignore => {
state = State::Fn(Box::new(func));
self.move_one();
}
CharAction::Insert(byte) => {
log::debug!("main: passing (fake): `{:?}` ({:?})", byte, self.point);
self.expect(Some(byte));
state = func(self);
}
CharAction::Normal(byte) => {
log::debug!("main: passing: `{:?}` ({:?})", byte, self.point);
self.expect(Some(byte));
state = func(self);
}
},
}
}
state
}
/// Flush the tokenizer.
pub fn flush(&mut self, mut state: State, resolve: bool) {
let max = self.point.index;
self.consumed = true;
loop {
match state {
State::Ok | State::Nok => break,
State::Fn(func) => {
// To do: clean this?
// We sometimes move back when flushing, so then we use those codes.
if self.point.index == max {
let byte = None;
log::debug!("main: flushing eof: `{:?}` ({:?})", byte, self.point);
self.expect(byte);
state = func(self);
} else {
match byte_action(self.parse_state.bytes, &self.point) {
CharAction::Ignore => {
state = State::Fn(Box::new(func));
self.move_one();
}
CharAction::Insert(byte) => {
log::debug!(
"main: flushing (fake): `{:?}` ({:?})",
byte,
self.point
);
self.expect(Some(byte));
state = func(self);
}
CharAction::Normal(byte) => {
log::debug!("main: flushing: `{:?}` ({:?})", byte, self.point);
self.expect(Some(byte));
state = func(self);
}
}
};
}
}
}
debug_assert!(matches!(state, State::Ok), "must be ok");
if resolve {
self.resolved = true;
while !self.resolvers.is_empty() {
let resolver = self.resolvers.remove(0);
resolver(self);
}
self.map.consume(&mut self.events);
}
}
}
fn byte_action(bytes: &[u8], point: &Point) -> CharAction {
if point.index < bytes.len() {
let byte = bytes[point.index];
if byte == b'\r' {
// CRLF.
if point.index < bytes.len() - 1 && bytes[point.index + 1] == b'\n' {
CharAction::Ignore
}
// CR.
else {
CharAction::Normal(b'\n')
}
} else if byte == b'\t' {
let remainder = point.column % TAB_SIZE;
let vs = if remainder == 0 {
0
} else {
TAB_SIZE - remainder
};
// On the tab itself, first send it.
if point.vs == 0 {
if vs == 0 {
CharAction::Normal(byte)
} else {
CharAction::Insert(byte)
}
} else if vs == 0 {
CharAction::Normal(b' ')
} else {
CharAction::Insert(b' ')
}
}
// VS?
else {
CharAction::Normal(byte)
}
} else {
unreachable!("out of bounds")
}
}
/// Internal utility to wrap states to also capture codes.
///
/// Recurses into itself.
/// Used in [`Tokenizer::attempt`][Tokenizer::attempt] and [`Tokenizer::check`][Tokenizer::check].
fn attempt_impl(
state: impl FnOnce(&mut Tokenizer) -> State + 'static,
pause: Option<Box<dyn Fn(Option<u8>) -> bool + 'static>>,
start: usize,
done: impl FnOnce(&mut Tokenizer, State) -> State + 'static,
) -> Box<StateFn> {
Box::new(move |tokenizer| {
if let Some(ref func) = pause {
if tokenizer.point.index > start && func(tokenizer.previous) {
return done(tokenizer, State::Fn(Box::new(state)));
}
}
let state = state(tokenizer);
match state {
State::Ok | State::Nok => done(tokenizer, state),
State::Fn(func) => State::Fn(attempt_impl(func, pause, start, done)),
}
})
}
/// Flush `start`: pass `eof`s to it until done.
/// Define a jump between two places.
///
/// This defines to which future index we move after a line ending.
fn define_skip_impl(tokenizer: &mut Tokenizer, line: usize, info: (usize, usize)) {
log::debug!("position: define skip: {:?} -> ({:?})", line, info);
let at = line - tokenizer.first_line;
if at >= tokenizer.column_start.len() {
tokenizer.column_start.push(info);
} else {
tokenizer.column_start[at] = info;
}
tokenizer.account_for_potential_skip();
}