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iced
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A cross-platform GUI library for Rust, inspired by Elm
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path:
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wgpu
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src
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triangle.rs
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Commit message (
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Author
Age
Files
Lines
*
Update wgpu 0.12
Poly
2022-01-04
1
-0
/
+1
*
wgpu: Update to 0.10
Poly
2021-08-19
1
-9
/
+8
*
Use vertex_attr_array macro
Poly
2021-06-22
1
-12
/
+4
*
Revert "Remove padding from triangle"
Héctor Ramón
2021-05-21
1
-0
/
+8
*
Remove padding from triangle
Dispersia
2021-05-19
1
-8
/
+0
*
Use latest `wgpu` releases instead of patched sources
Héctor Ramón
2021-05-19
1
-16
/
+20
*
Fix formatting with `cargo fmt`
Héctor Ramón
2021-05-19
1
-3
/
+1
*
Add staging belt fix
Dispersia
2021-04-12
1
-14
/
+13
*
Upgrade wgpu
Dispersia
2021-04-11
1
-27
/
+30
*
Use lowercase in `wgpu` labels for consistency
Héctor Ramón Jiménez
2021-02-06
1
-1
/
+1
*
[wgpu 0.7] Update triangle.rs
Poly
2021-02-03
1
-52
/
+60
*
Update `bytemuck` and remove `zerocopy` in `iced_wgpu`
Héctor Ramón Jiménez
2020-11-10
1
-3
/
+4
*
Add labels to `iced_wgpu` internals
Héctor Ramón Jiménez
2020-08-31
1
-7
/
+13
*
Turn consecutive if-lets into pattern match
Héctor Ramón Jiménez
2020-08-27
1
-6
/
+6
*
Set offsets in buffer slices in `iced_wgpu`
Héctor Ramón Jiménez
2020-08-27
1
-9
/
+12
*
Use `wgpu::Color::TRANSPARENT`
Héctor Ramón Jiménez
2020-08-27
1
-6
/
+1
*
Remove redundant depth bias fields in `iced_wgpu`
Héctor Ramón Jiménez
2020-08-27
1
-3
/
+0
*
Update `wgpu` to `0.6` in `iced_wgpu`
Héctor Ramón Jiménez
2020-08-27
1
-90
/
+111
*
Recreate uniforms `BindGroup` when necessary
Héctor Ramón Jiménez
2020-06-23
1
-8
/
+30
*
Rename `Rectangle::round` to `snap`
Héctor Ramón Jiménez
2020-06-02
1
-2
/
+1
*
Use built-in OpenGL multisampling in `iced_glow`
Héctor Ramón Jiménez
2020-05-22
1
-3
/
+3
*
Refactor `Viewport` and `Compositor`
Héctor Ramón Jiménez
2020-05-20
1
-1
/
+2
*
Move `Layer` to `iced_graphics`
Héctor Ramón Jiménez
2020-05-19
1
-17
/
+21
*
Draft new `iced_graphics` crate :tada:
Héctor Ramón Jiménez
2020-05-19
1
-24
/
+3
*
Reduce initial size of `triangle` buffers in `iced_wgpu`
Héctor Ramón Jiménez
2020-04-29
1
-2
/
+2
*
Clip and cull `Mesh2D` primitives in `iced_wgpu`
Héctor Ramón Jiménez
2020-04-28
1
-10
/
+13
*
Introduce `Translate` primitive in `iced_wgpu`
Héctor Ramón Jiménez
2020-04-28
1
-2
/
+2
*
Fix alignment in triangle pipeline of `iced_wgpu`
Héctor Ramón Jiménez
2020-04-19
1
-5
/
+19
*
Change `&mut wgpu::Device` to `&wgpu::Device` (#299)
Lain-dono
2020-04-16
1
-2
/
+2
*
Update `wgpu` to `0.5` in `iced_wgpu` :tada:
Héctor Ramón Jiménez
2020-04-07
1
-43
/
+47
*
Take a slice in `iced_wgpu::triangle` pipeline
Héctor Ramón Jiménez
2020-03-07
1
-1
/
+1
*
Implement `Primitive::Cached`
Héctor Ramón Jiménez
2020-03-07
1
-2
/
+2
*
Fix offsets in `triangle` pipeline
Héctor Ramón Jiménez
2020-03-04
1
-3
/
+8
*
Fix offsets of buffer uploads in triangle pipeline
Héctor Ramón Jiménez
2020-02-28
1
-10
/
+13
*
Make output format of `iced_wgpu` configurable
Héctor Ramón Jiménez
2020-02-24
1
-2
/
+3
*
Write documentation for new `canvas` module
Héctor Ramón Jiménez
2020-02-18
1
-1
/
+1
*
Implement MSAA for `triangle` pipeline in `iced_wgpu`
Héctor Ramón Jiménez
2020-02-15
1
-44
/
+189
*
Upgrade `Mesh2D` indices from `u16` to `u32`
Héctor Ramón Jiménez
2020-02-14
1
-2
/
+2
*
Finish `clock` example
Héctor Ramón Jiménez
2020-02-12
1
-41
/
+39
*
Rename `Geometry2D` to `Mesh2D` and move it to `iced_wgpu`
Héctor Ramón Jiménez
2020-01-02
1
-0
/
+239