Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge pull request #2484 from vladh/fix-radii-typo | 2024-09-11 | 1 | -7/+7 | |
|\ | | | | | wgpu: Fix “radii” typo | ||||
| * | wgpu: fix "radii" typo | 2024-06-29 | 1 | -7/+7 | |
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* | | Implement image support for `canvas` widget | 2024-08-04 | 1 | -2/+10 | |
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* | | Snap `Quad` lines to the pixel grid in `iced_wgpu` | 2024-07-29 | 1 | -2/+11 | |
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* | Align images to the pixel grid in `iced_wgpu` | 2024-05-12 | 1 | -1/+1 | |
| | | | | | | This should fix some graphical glitches, at the expense of potential alignment issues with small icons / images. | ||||
* | Introduce dynamic `opacity` support for `Image` and `Svg` | 2024-05-03 | 1 | -4/+7 | |
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* | Simplify image rotation API and its internals | 2024-05-02 | 1 | -15/+6 | |
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* | Add `Image` rotation support | 2024-05-02 | 1 | -8/+29 | |
| | | | | Co-authored-by: DKolter <68352124+DKolter@users.noreply.github.com> | ||||
* | Share `msaa::Blit` texture between multiple windows | 2024-04-07 | 1 | -13/+7 | |
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* | Update solid.wgsl | 2024-03-26 | 1 | -3/+9 | |
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* | fix some comments | 2024-03-09 | 1 | -1/+1 | |
| | | | | Signed-off-by: rustrover <seekseat@126.com> | ||||
* | Inline `quad_pos` and `quad_scale` definitions | 2024-01-20 | 1 | -4/+2 | |
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* | feat: quad shadows | 2024-01-20 | 2 | -16/+38 | |
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* | Fix `vertex.wgsl` shader in `iced_wgpu` | 2024-01-19 | 1 | -1/+1 | |
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* | Reassign attribute locations for image shader | 2023-09-24 | 1 | -5/+5 | |
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* | Compute vertex position for image shader | 2023-09-24 | 1 | -3/+5 | |
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* | Move vertex position function into own file | 2023-09-24 | 2 | -8/+7 | |
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* | Reassign attribute locations | 2023-09-24 | 2 | -16/+16 | |
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* | Compute vertex position in shader | 2023-09-24 | 3 | -4/+12 | |
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* | Use Oklab color interpolation only with `color::GAMMA_CORRECTION` | 2023-09-07 | 8 | -482/+491 | |
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* | Compute gradients in Oklab color space | 2023-09-07 | 1 | -5/+21 | |
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* | Remove unnecessary `interpolate(flat)` in `quad.wgsl` | 2023-09-07 | 1 | -1/+1 | |
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* | use @interpolate(flat) attribute as per the WebGPU spec: | 2023-09-03 | 2 | -21/+21 | |
| | | | | | | User-defined vertex outputs and fragment inputs of scalar or vector integer type must always be specified as @interpolate(flat) https://www.w3.org/TR/WGSL/#interpolation | ||||
* | Switched to packing using f16s to maintain acceptable precision. | 2023-06-07 | 2 | -72/+88 | |
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* | Updated color packing into u32 to consider incorrect web-colors. | 2023-06-06 | 2 | -36/+22 | |
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* | Optimized gradient data packing. | 2023-06-06 | 2 | -84/+74 | |
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* | Added support for gradients as background variants + other optimizations. | 2023-05-11 | 4 | -162/+422 | |
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* | Merge branch 'master' into non-uniform-border-radius-for-quads | 2022-12-02 | 2 | -38/+21 | |
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| * | Group all solid triangles independently of color | 2022-11-16 | 2 | -38/+21 | |
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* | | non uniform border radius for quads | 2022-11-03 | 1 | -14/+33 | |
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* | Cleaned up namespaces re: PR comments. | 2022-10-18 | 3 | -20/+20 | |
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* | Fixed some more imports/documentation. | 2022-10-06 | 2 | -3/+2 | |
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* | Fixed lint issues & cleaned up some documentation. | 2022-10-06 | 2 | -2/+2 | |
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* | Adjusted gradient uniforms to be more tightly packed. | 2022-10-05 | 1 | -12/+17 | |
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* | Adds linear gradient support to 2D meshes in the canvas widget. | 2022-09-29 | 2 | -0/+101 | |
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* | better `wgsl` code style | 2022-07-02 | 4 | -11/+11 | |
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* | fix `wgsl` syntax | 2022-07-02 | 1 | -1/+1 | |
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* | update `wgpu` to `0.13` | 2022-07-02 | 4 | -54/+54 | |
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* | Update wgpu 0.12 | 2022-01-04 | 3 | -3/+0 | |
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* | Fix blit shader constants visivility #1083 | 2021-10-15 | 1 | -2/+2 | |
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* | Fix duplicating fragment position | 2021-05-20 | 1 | -4/+3 | |
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* | Run cargo fmt | 2021-04-12 | 1 | -1/+1 | |
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* | add temporary fix for image wgsl | 2021-04-12 | 3 | -8/+10 | |
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* | Upgrade wgpu | 2021-04-11 | 20 | -213/+242 | |
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* | Limit border radius to max dimension in `quad` pipeline | 2020-11-23 | 2 | -0/+5 | |
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* | Revert "Merge pull request #362 from hecrj/fix/target-quad-pixels" | 2020-05-28 | 2 | -6/+6 | |
| | | | | | This reverts commit 40501f630d8a5aa234ea23b7eaae37060e0e08a5, reversing changes made to 5324eb10242a7dd33f5271dc6fc9eeb09eb2cb50. | ||||
* | Align quads to physical pixels in `iced_wgpu` | 2020-05-27 | 2 | -6/+6 | |
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* | Fix MSAA blit vertex shader to match `wgpu` NDC | 2020-04-16 | 2 | -3/+3 | |
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* | Avoid creating a vertex buffer every frame | 2020-02-26 | 2 | -1/+1 | |
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* | Recompile `image` shaders | 2020-02-25 | 2 | -0/+0 | |
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