| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | Merge branch 'master' into feature/custom-styling | 2020-01-05 | 4 | -0/+25 | ||
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| | * | Rename `Geometry2D` to `Mesh2D` and move it to `iced_wgpu` | 2020-01-02 | 4 | -0/+0 | ||
| | * | Implement Geometry2D primitive | 2020-01-01 | 4 | -0/+25 | ||
| * | | Add `border_width` and `border_color` to `Quad` | 2019-12-31 | 4 | -13/+52 | ||
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| * | Apply HiDPI scaling to quads | 2019-11-05 | 4 | -14/+14 | ||
| * | Implement basic image rendering in `iced_wgpu` | 2019-10-23 | 4 | -0/+36 | ||
| * | Draw sliders in `iced_wgpu` | 2019-10-12 | 2 | -1/+1 | ||
| * | Make `iced_core::Button` customizable | 2019-10-08 | 4 | -4/+11 | ||
| * | Draft fragment shader for rounded rectangles | 2019-10-08 | 4 | -1/+30 | ||
| * | Render colored quads | 2019-10-07 | 4 | -0/+33 | ||
