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A cross-platform GUI library for Rust, inspired by Elm
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wgpu
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image
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vector.rs
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Author
Age
Files
Lines
*
Make rendering of svg that has text work out of the box (#2560)
Jovansonlee Cesar
2024-09-13
1
-9
/
+21
*
Update `cosmic-text` and `resvg` (#2416)
Héctor Ramón
2024-07-17
1
-21
/
+14
*
Make image `Cache` eviction strategy less aggressive in `iced_wgpu`
Héctor Ramón Jiménez
2024-04-24
1
-0
/
+8
*
Use `rustc-hash` for most of our `HashMap` and `HashSet` instances
Héctor Ramón Jiménez
2024-04-01
1
-5
/
+5
*
Convert SVG text nodes for in-memory SVGs in `iced_wgpu`
Héctor Ramón Jiménez
2023-12-11
1
-20
/
+17
*
Fix import styling in `iced_wgpu::image::vector`
Héctor Ramón Jiménez
2023-12-11
1
-1
/
+1
*
implement svg text fix for native renderer
Cory Frenette
2023-12-10
1
-5
/
+18
*
Revert "Chore: Apply clippy map transformations"
Héctor Ramón Jiménez
2023-09-20
1
-1
/
+1
*
Merge pull request #2090 from nyurik/mapping
Héctor Ramón
2023-09-19
1
-1
/
+1
|
\
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*
Chore: Apply clippy map transformations
Yuri Astrakhan
2023-09-19
1
-1
/
+1
*
|
Chore: Inline format args for ease of reading
Yuri Astrakhan
2023-09-19
1
-1
/
+1
|
/
*
Improve code style in `vector` modules
Héctor Ramón Jiménez
2023-07-12
1
-11
/
+12
*
Upgrade resvg to 0.34 and tiny_skia to 0.10
Alec Deason
2023-07-12
1
-10
/
+21
*
Fix race condition when growing an `image::Atlas`
Héctor Ramón Jiménez
2023-05-11
1
-3
/
+2
*
Update `tiny-skia` and `resvg`
Héctor Ramón Jiménez
2023-04-26
1
-2
/
+4
*
Remove `image` abstractions in `iced_graphics`
Héctor Ramón Jiménez
2023-03-07
1
-0
/
+181
*
Move image/svg handling into `iced_graphics`
Ian Douglas Scott
2022-11-05
1
-173
/
+0
*
Address Clippy lints
Poly
2022-07-09
1
-2
/
+2
*
Update `resvg` to `0.18` in `iced_wgpu`
Héctor Ramón Jiménez
2021-09-27
1
-11
/
+21
*
Use ceil on svg dimensions, fix svg memory usage
aentity
2021-07-21
1
-2
/
+3
*
This commit optimizes the function used to converg rgba pixels into bgra pixels.
Zak
2021-05-11
1
-17
/
+5
*
Update resvg to `0.12`
Greg V
2020-12-19
1
-16
/
+29
*
Update `bytemuck` and remove `zerocopy` in `iced_wgpu`
Héctor Ramón Jiménez
2020-11-10
1
-3
/
+1
*
Update `wgpu` to `0.5` in `iced_wgpu` :tada:
Héctor Ramón Jiménez
2020-04-07
1
-1
/
+3
*
Implement `svg::Handle::from_memory`
Héctor Ramón Jiménez
2020-03-31
1
-3
/
+13
*
Stop creating image pipeline when unnecessary
Héctor Ramón Jiménez
2020-02-28
1
-1
/
+1
*
Move `Debug` implementation for `vector::Svg`
Héctor Ramón Jiménez
2020-02-26
1
-11
/
+6
*
Deallocate atlas entries and remove padding
Héctor Ramón Jiménez
2020-02-26
1
-2
/
+10
*
Refactor texture atlas
Héctor Ramón Jiménez
2020-02-26
1
-17
/
+17
*
Implemented automatic deallocation of texture space for dropped allocations
Malte Veerman
2020-02-25
1
-7
/
+1
*
Updated shaders and removed debug_stub_derive dependency
Malte Veerman
2020-02-25
1
-8
/
+16
*
Batch image draw calls into one with multiple instances
Malte Veerman
2020-02-25
1
-11
/
+4
*
Implement allocating large images across multiple texture array layers.
Malte Veerman
2020-02-25
1
-16
/
+11
*
Use array of atlases instead of one growing indefinitely.
Malte Veerman
2020-02-25
1
-118
/
+31
*
Some small debug changes
Malte Veerman
2020-02-25
1
-11
/
+8
*
Merged image and svg texture atlases into one owned by the image pipeline.
Malte Veerman
2020-02-25
1
-63
/
+15
*
Implemented a texture atlas for images and svgs.
Malte Veerman
2020-02-25
1
-49
/
+149
*
Avoid rasterizing SVG when a dimension is 0
Héctor Ramón Jiménez
2019-12-21
1
-0
/
+4
*
Cache `Svg` load result properly
Héctor Ramón Jiménez
2019-12-15
1
-15
/
+20
*
Add `svg` example
Héctor Ramón Jiménez
2019-12-15
1
-1
/
+1
*
Rerasterize SVGs when resized and refactor a bit
Héctor Ramón Jiménez
2019-12-15
1
-0
/
+187