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A cross-platform GUI library for Rust, inspired by Elm
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wgpu
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src
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image
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raster.rs
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Commit message (
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Author
Age
Files
Lines
*
Run `cargo fmt`
Héctor Ramón Jiménez
2025-02-21
1
-1
/
+1
*
Use an opaque `Id` type for `image::Handle`
Héctor Ramón Jiménez
2024-05-01
1
-2
/
+2
*
Use `Bytes` as the `Container` of `ImageBuffer`
Héctor Ramón Jiménez
2024-05-01
1
-2
/
+2
*
Make image `Cache` eviction strategy less aggressive in `iced_wgpu`
Héctor Ramón Jiménez
2024-04-24
1
-0
/
+9
*
Use `rustc-hash` for most of our `HashMap` and `HashSet` instances
Héctor Ramón Jiménez
2024-04-01
1
-3
/
+3
*
Fix race condition when growing an `image::Atlas`
Héctor Ramón Jiménez
2023-05-11
1
-3
/
+1
*
Remove `image` abstractions in `iced_graphics`
Héctor Ramón Jiménez
2023-03-07
1
-0
/
+121
*
Move image/svg handling into `iced_graphics`
Ian Douglas Scott
2022-11-05
1
-222
/
+0
*
Fix `clippy` lints for all crates and features
Héctor Ramón Jiménez
2022-07-09
1
-1
/
+1
*
Address Clippy lints
Poly
2022-07-09
1
-1
/
+1
*
Update Rust edition to 2021 :tada:
Héctor Ramón Jiménez
2022-02-09
1
-2
/
+0
*
Fix `Operation::perform` in `image::raster`
Héctor Ramón Jiménez
2021-09-30
1
-6
/
+31
*
Remove absolute module path leftovers in `image::raster`
Héctor Ramón Jiménez
2021-09-30
1
-4
/
+4
*
Refactor `Orientation` into `Operation` in `image::raster`
Héctor Ramón Jiménez
2021-09-30
1
-53
/
+41
*
Remove unnecessary absolute module paths in `image::raster`
Héctor Ramón Jiménez
2021-09-30
1
-3
/
+3
*
Introduce `Orientation` enum in `image::raster`
Héctor Ramón Jiménez
2021-09-30
1
-37
/
+72
*
Honor Exif orientation in `iced_wgpu::Image`
Mateusz Czapliński
2021-09-30
1
-2
/
+44
*
Add image format options to reduce code bloat, fixes #376
Greg V
2021-02-13
1
-4
/
+4
*
Fix deprecation warnings from `image`
Héctor Ramón Jiménez
2020-11-20
1
-2
/
+2
*
Add support for loading already-decoded image pixels
Soham Chowdhury
2020-02-29
1
-0
/
+15
*
Stop creating image pipeline when unnecessary
Héctor Ramón Jiménez
2020-02-28
1
-1
/
+1
*
Derive `Debug` for `raster::Memory`
Héctor Ramón Jiménez
2020-02-26
1
-11
/
+1
*
Deallocate atlas entries and remove padding
Héctor Ramón Jiménez
2020-02-26
1
-2
/
+13
*
Fix multiple issues from the refactoring
Héctor Ramón Jiménez
2020-02-26
1
-3
/
+2
*
Avoid creating a vertex buffer every frame
Héctor Ramón Jiménez
2020-02-26
1
-2
/
+0
*
Refactor texture atlas
Héctor Ramón Jiménez
2020-02-26
1
-10
/
+17
*
Implemented automatic deallocation of texture space for dropped allocations
Malte Veerman
2020-02-25
1
-9
/
+1
*
Updated shaders and removed debug_stub_derive dependency
Malte Veerman
2020-02-25
1
-2
/
+11
*
Batch image draw calls into one with multiple instances
Malte Veerman
2020-02-25
1
-10
/
+2
*
Implement allocating large images across multiple texture array layers.
Malte Veerman
2020-02-25
1
-24
/
+11
*
Use array of atlases instead of one growing indefinitely.
Malte Veerman
2020-02-25
1
-109
/
+20
*
Some small debug changes
Malte Veerman
2020-02-25
1
-1
/
+4
*
Merged image and svg texture atlases into one owned by the image pipeline.
Malte Veerman
2020-02-25
1
-63
/
+16
*
Implemented a texture atlas for images and svgs.
Malte Veerman
2020-02-25
1
-96
/
+187
*
Rerasterize SVGs when resized and refactor a bit
Héctor Ramón Jiménez
2019-12-15
1
-0
/
+176