summaryrefslogtreecommitdiffstats
path: root/glow/src/triangle.rs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Remove `iced_glow`, `glyph-brush`, and `wgpu_glyph` dependenciesLibravatar Héctor Ramón Jiménez2023-02-241-595/+0
|
* Restructured everything to make profiling a feature of iced_winit.Libravatar bungoboingo2023-01-091-3/+3
|
* Initial profiling support for Iced.Libravatar Bingus2023-01-091-0/+6
|
* Replace magic constants in `glow::triangle`Libravatar Héctor Ramón Jiménez2022-11-161-3/+6
|
* Group all solid triangles independently of colorLibravatar Héctor Ramón Jiménez2022-11-161-116/+446
|
* Added conditional configurations for WASM target for gradients & storage ↵Libravatar bungoboingo2022-11-101-0/+1
| | | | buffers, since storage buffers are not supported on wgpu WASM target at the moment.
* Refactor imports of `triangle` modules in `iced_glow` and `iced_wgpu`Libravatar Héctor Ramón Jiménez2022-11-031-4/+3
|
* Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke`Libravatar Héctor Ramón Jiménez2022-11-031-3/+6
|
* Fix lints by `clippy`Libravatar Héctor Ramón Jiménez2022-11-031-2/+2
|
* Cleaned up namespaces re: PR comments.Libravatar bungoboingo2022-10-181-12/+10
|
* More import adjusting.Libravatar shan2022-10-071-5/+5
|
* Fixed lint issues & cleaned up some documentation.Libravatar shan2022-10-061-1/+1
|
* Readjusted namespaces, removed Geometry example as it's no longer relevant.Libravatar shan2022-10-051-5/+5
|
* Reworked wgpu buffers, updated glow side to have proper transform location ↵Libravatar shan2022-10-041-85/+41
| | | | storage, attempting to fix visibility modifiers, implemented some of the feedback received in initial PR.
* Fixed issue where OpenGL would not render both shaders at once under certain ↵Libravatar shan2022-09-291-30/+22
| | | | circumstances.
* Adds linear gradient support to 2D meshes in the canvas widget.Libravatar shan2022-09-291-111/+117
|
* Add `Shader` and `Version`Libravatar Richard2022-01-191-20/+14
| | | | to simplify and constrain `program::create`
* Improve shader version selectionLibravatar Richard2022-01-191-3/+15
|
* Split `quad::Pipeline` into `core` and `compatibility`Libravatar Richard2022-01-191-2/+5
|
* Update `glow` to `0.5` in `iced_glow`Libravatar Héctor Ramón Jiménez2020-07-271-2/+2
|
* Rename `Rectangle::round` to `snap`Libravatar Héctor Ramón Jiménez2020-06-021-1/+1
| | | | | Also use `ceil` instead of `round`. Closes #380.
* Use published `glow` and `glow_glyph` versionsLibravatar Héctor Ramón Jiménez2020-05-221-2/+2
|
* Use built-in OpenGL multisampling in `iced_glow`Libravatar Héctor Ramón Jiménez2020-05-221-203/+45
|
* Use `get_uniform_location` for wider compatibilityLibravatar Héctor Ramón Jiménez2020-05-221-2/+17
|
* Implement MSAA for triangle meshes in `iced_glow`Libravatar Héctor Ramón Jiménez2020-05-221-41/+195
|
* Update to latest `glow`Libravatar Héctor Ramón Jiménez2020-05-211-10/+4
|
* Draft `triangle` pipeline in `iced_glow`Libravatar Héctor Ramón Jiménez2020-05-211-13/+238
|
* Move `Layer` to `iced_graphics`Libravatar Héctor Ramón Jiménez2020-05-191-3/+2
|
* Draft new `iced_graphics` crate :tada:Libravatar Héctor Ramón Jiménez2020-05-191-23/+2
|
* Draft first working version of `iced_glow` :tada:Libravatar Héctor Ramón Jiménez2020-05-191-0/+84