Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove `iced_glow`, `glyph-brush`, and `wgpu_glyph` dependencies | 2023-02-24 | 1 | -595/+0 | |
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* | Restructured everything to make profiling a feature of iced_winit. | 2023-01-09 | 1 | -3/+3 | |
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* | Initial profiling support for Iced. | 2023-01-09 | 1 | -0/+6 | |
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* | Replace magic constants in `glow::triangle` | 2022-11-16 | 1 | -3/+6 | |
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* | Group all solid triangles independently of color | 2022-11-16 | 1 | -116/+446 | |
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* | Added conditional configurations for WASM target for gradients & storage ↵ | 2022-11-10 | 1 | -0/+1 | |
| | | | | buffers, since storage buffers are not supported on wgpu WASM target at the moment. | ||||
* | Refactor imports of `triangle` modules in `iced_glow` and `iced_wgpu` | 2022-11-03 | 1 | -4/+3 | |
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* | Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke` | 2022-11-03 | 1 | -3/+6 | |
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* | Fix lints by `clippy` | 2022-11-03 | 1 | -2/+2 | |
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* | Cleaned up namespaces re: PR comments. | 2022-10-18 | 1 | -12/+10 | |
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* | More import adjusting. | 2022-10-07 | 1 | -5/+5 | |
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* | Fixed lint issues & cleaned up some documentation. | 2022-10-06 | 1 | -1/+1 | |
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* | Readjusted namespaces, removed Geometry example as it's no longer relevant. | 2022-10-05 | 1 | -5/+5 | |
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* | Reworked wgpu buffers, updated glow side to have proper transform location ↵ | 2022-10-04 | 1 | -85/+41 | |
| | | | | storage, attempting to fix visibility modifiers, implemented some of the feedback received in initial PR. | ||||
* | Fixed issue where OpenGL would not render both shaders at once under certain ↵ | 2022-09-29 | 1 | -30/+22 | |
| | | | | circumstances. | ||||
* | Adds linear gradient support to 2D meshes in the canvas widget. | 2022-09-29 | 1 | -111/+117 | |
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* | Add `Shader` and `Version` | 2022-01-19 | 1 | -20/+14 | |
| | | | | to simplify and constrain `program::create` | ||||
* | Improve shader version selection | 2022-01-19 | 1 | -3/+15 | |
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* | Split `quad::Pipeline` into `core` and `compatibility` | 2022-01-19 | 1 | -2/+5 | |
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* | Update `glow` to `0.5` in `iced_glow` | 2020-07-27 | 1 | -2/+2 | |
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* | Rename `Rectangle::round` to `snap` | 2020-06-02 | 1 | -1/+1 | |
| | | | | | Also use `ceil` instead of `round`. Closes #380. | ||||
* | Use published `glow` and `glow_glyph` versions | 2020-05-22 | 1 | -2/+2 | |
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* | Use built-in OpenGL multisampling in `iced_glow` | 2020-05-22 | 1 | -203/+45 | |
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* | Use `get_uniform_location` for wider compatibility | 2020-05-22 | 1 | -2/+17 | |
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* | Implement MSAA for triangle meshes in `iced_glow` | 2020-05-22 | 1 | -41/+195 | |
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* | Update to latest `glow` | 2020-05-21 | 1 | -10/+4 | |
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* | Draft `triangle` pipeline in `iced_glow` | 2020-05-21 | 1 | -13/+238 | |
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* | Move `Layer` to `iced_graphics` | 2020-05-19 | 1 | -3/+2 | |
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* | Draft new `iced_graphics` crate :tada: | 2020-05-19 | 1 | -23/+2 | |
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* | Draft first working version of `iced_glow` :tada: | 2020-05-19 | 1 | -0/+84 | |