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iced
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A cross-platform GUI library for Rust, inspired by Elm
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path:
root
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glow
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src
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triangle.rs
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Age
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*
Fixed issue where OpenGL would not render both shaders at once under certain ...
shan
2022-09-29
1
-30
/
+22
*
Adds linear gradient support to 2D meshes in the canvas widget.
shan
2022-09-29
1
-111
/
+117
*
Add `Shader` and `Version`
Richard
2022-01-19
1
-20
/
+14
*
Improve shader version selection
Richard
2022-01-19
1
-3
/
+15
*
Split `quad::Pipeline` into `core` and `compatibility`
Richard
2022-01-19
1
-2
/
+5
*
Update `glow` to `0.5` in `iced_glow`
Héctor Ramón Jiménez
2020-07-27
1
-2
/
+2
*
Rename `Rectangle::round` to `snap`
Héctor Ramón Jiménez
2020-06-02
1
-1
/
+1
*
Use published `glow` and `glow_glyph` versions
Héctor Ramón Jiménez
2020-05-22
1
-2
/
+2
*
Use built-in OpenGL multisampling in `iced_glow`
Héctor Ramón Jiménez
2020-05-22
1
-203
/
+45
*
Use `get_uniform_location` for wider compatibility
Héctor Ramón Jiménez
2020-05-22
1
-2
/
+17
*
Implement MSAA for triangle meshes in `iced_glow`
Héctor Ramón Jiménez
2020-05-22
1
-41
/
+195
*
Update to latest `glow`
Héctor Ramón Jiménez
2020-05-21
1
-10
/
+4
*
Draft `triangle` pipeline in `iced_glow`
Héctor Ramón Jiménez
2020-05-21
1
-13
/
+238
*
Move `Layer` to `iced_graphics`
Héctor Ramón Jiménez
2020-05-19
1
-3
/
+2
*
Draft new `iced_graphics` crate :tada:
Héctor Ramón Jiménez
2020-05-19
1
-23
/
+2
*
Draft first working version of `iced_glow` :tada:
Héctor Ramón Jiménez
2020-05-19
1
-0
/
+84