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-rw-r--r--wgpu/src/triangle.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/wgpu/src/triangle.rs b/wgpu/src/triangle.rs
index 6f3adbe4..3cc1d3fb 100644
--- a/wgpu/src/triangle.rs
+++ b/wgpu/src/triangle.rs
@@ -91,7 +91,7 @@ impl Pipeline {
write_mask: wgpu::ColorWrite::ALL,
}],
depth_stencil_state: None,
- index_format: wgpu::IndexFormat::Uint16,
+ index_format: wgpu::IndexFormat::Uint32,
vertex_buffers: &[wgpu::VertexBufferDescriptor {
stride: mem::size_of::<Vertex2D>() as u64,
step_mode: wgpu::InputStepMode::Vertex,
@@ -233,5 +233,5 @@ pub struct Mesh2D {
/// The list of vertex indices that defines the triangles of the mesh.
///
/// Therefore, this list should always have a length that is a multiple of 3.
- pub indices: Vec<u16>,
+ pub indices: Vec<u32>,
}