diff options
Diffstat (limited to 'wgpu/src/triangle.rs')
-rw-r--r-- | wgpu/src/triangle.rs | 54 |
1 files changed, 42 insertions, 12 deletions
diff --git a/wgpu/src/triangle.rs b/wgpu/src/triangle.rs index d8b23dfe..69270a73 100644 --- a/wgpu/src/triangle.rs +++ b/wgpu/src/triangle.rs @@ -300,10 +300,15 @@ impl Pipeline { wgpu::RenderPassColorAttachment { view: attachment, resolve_target, - ops: wgpu::Operations { load, store: true }, + ops: wgpu::Operations { + load, + store: wgpu::StoreOp::Store, + }, }, )], depth_stencil_attachment: None, + timestamp_writes: None, + occlusion_query_set: None, }); let layer = &mut self.layers[layer]; @@ -329,12 +334,12 @@ impl Pipeline { fn fragment_target( texture_format: wgpu::TextureFormat, -) -> Option<wgpu::ColorTargetState> { - Some(wgpu::ColorTargetState { +) -> wgpu::ColorTargetState { + wgpu::ColorTargetState { format: texture_format, blend: Some(wgpu::BlendState::ALPHA_BLENDING), write_mask: wgpu::ColorWrites::ALL, - }) + } } fn primitive_state() -> wgpu::PrimitiveState { @@ -349,7 +354,7 @@ fn multisample_state( antialiasing: Option<Antialiasing>, ) -> wgpu::MultisampleState { wgpu::MultisampleState { - count: antialiasing.map(|a| a.sample_count()).unwrap_or(1), + count: antialiasing.map(Antialiasing::sample_count).unwrap_or(1), mask: !0, alpha_to_coverage_enabled: false, } @@ -487,8 +492,10 @@ mod solid { device.create_shader_module(wgpu::ShaderModuleDescriptor { label: Some("iced_wgpu.triangle.solid.shader"), source: wgpu::ShaderSource::Wgsl( - std::borrow::Cow::Borrowed(include_str!( - "shader/triangle.wgsl" + std::borrow::Cow::Borrowed(concat!( + include_str!("shader/triangle.wgsl"), + "\n", + include_str!("shader/triangle/solid.wgsl"), )), ), }); @@ -519,7 +526,7 @@ mod solid { fragment: Some(wgpu::FragmentState { module: &shader, entry_point: "solid_fs_main", - targets: &[triangle::fragment_target(format)], + targets: &[Some(triangle::fragment_target(format))], }), primitive: triangle::primitive_state(), depth_stencil: None, @@ -537,6 +544,7 @@ mod solid { } mod gradient { + use crate::graphics::color; use crate::graphics::mesh; use crate::graphics::Antialiasing; use crate::triangle; @@ -633,9 +641,31 @@ mod gradient { device.create_shader_module(wgpu::ShaderModuleDescriptor { label: Some("iced_wgpu.triangle.gradient.shader"), source: wgpu::ShaderSource::Wgsl( - std::borrow::Cow::Borrowed(include_str!( - "shader/triangle.wgsl" - )), + std::borrow::Cow::Borrowed( + if color::GAMMA_CORRECTION { + concat!( + include_str!("shader/triangle.wgsl"), + "\n", + include_str!( + "shader/triangle/gradient.wgsl" + ), + "\n", + include_str!("shader/color/oklab.wgsl") + ) + } else { + concat!( + include_str!("shader/triangle.wgsl"), + "\n", + include_str!( + "shader/triangle/gradient.wgsl" + ), + "\n", + include_str!( + "shader/color/linear_rgb.wgsl" + ) + ) + }, + ), ), }); @@ -673,7 +703,7 @@ mod gradient { fragment: Some(wgpu::FragmentState { module: &shader, entry_point: "gradient_fs_main", - targets: &[triangle::fragment_target(format)], + targets: &[Some(triangle::fragment_target(format))], }), primitive: triangle::primitive_state(), depth_stencil: None, |