summaryrefslogtreecommitdiffstats
path: root/wgpu/src/shader
diff options
context:
space:
mode:
authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-05-27 00:23:42 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-05-27 00:23:42 +0200
commitfbe3aa3cf4898bf2c2c3858d10d62285b0dbae9b (patch)
treeb9806a2034c0a80116487c1664efc86abb547b90 /wgpu/src/shader
parent5324eb10242a7dd33f5271dc6fc9eeb09eb2cb50 (diff)
downloadiced-fbe3aa3cf4898bf2c2c3858d10d62285b0dbae9b.tar.gz
iced-fbe3aa3cf4898bf2c2c3858d10d62285b0dbae9b.tar.bz2
iced-fbe3aa3cf4898bf2c2c3858d10d62285b0dbae9b.zip
Align quads to physical pixels in `iced_wgpu`
Diffstat (limited to 'wgpu/src/shader')
-rw-r--r--wgpu/src/shader/quad.vert12
-rw-r--r--wgpu/src/shader/quad.vert.spvbin3372 -> 3348 bytes
2 files changed, 6 insertions, 6 deletions
diff --git a/wgpu/src/shader/quad.vert b/wgpu/src/shader/quad.vert
index 1d9a4fd2..11f95eeb 100644
--- a/wgpu/src/shader/quad.vert
+++ b/wgpu/src/shader/quad.vert
@@ -21,14 +21,14 @@ layout(location = 4) out float o_BorderRadius;
layout(location = 5) out float o_BorderWidth;
void main() {
- vec2 p_Pos = i_Pos * u_Scale;
- vec2 p_Scale = i_Scale * u_Scale;
+ vec2 p_Pos = floor(i_Pos * u_Scale);
+ vec2 p_Scale = floor(i_Scale * u_Scale);
mat4 i_Transform = mat4(
- vec4(p_Scale.x + 1.0, 0.0, 0.0, 0.0),
- vec4(0.0, p_Scale.y + 1.0, 0.0, 0.0),
+ vec4(p_Scale.x, 0.0, 0.0, 0.0),
+ vec4(0.0, p_Scale.y, 0.0, 0.0),
vec4(0.0, 0.0, 1.0, 0.0),
- vec4(p_Pos - vec2(0.5, 0.5), 0.0, 1.0)
+ vec4(p_Pos, 0.0, 1.0)
);
o_Color = i_Color;
@@ -36,7 +36,7 @@ void main() {
o_Pos = p_Pos;
o_Scale = p_Scale;
o_BorderRadius = i_BorderRadius * u_Scale;
- o_BorderWidth = i_BorderWidth * u_Scale;
+ o_BorderWidth = floor(i_BorderWidth * u_Scale);
gl_Position = u_Transform * i_Transform * vec4(v_Pos, 0.0, 1.0);
}
diff --git a/wgpu/src/shader/quad.vert.spv b/wgpu/src/shader/quad.vert.spv
index 7059b51b..b3025a93 100644
--- a/wgpu/src/shader/quad.vert.spv
+++ b/wgpu/src/shader/quad.vert.spv
Binary files differ