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author | 2020-01-10 14:39:29 +0100 | |
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committer | 2020-02-25 13:26:33 +0100 | |
commit | 1bcfc9a5cce0b30c3ad9983e407c06e237b491f3 (patch) | |
tree | 38ef141f99d3267b61a70ce6d6a2efad3755c5c3 /wgpu/src/shader | |
parent | 69c81aa50dc30bc7a05df4393e45bc3d478db8b5 (diff) | |
download | iced-1bcfc9a5cce0b30c3ad9983e407c06e237b491f3.tar.gz iced-1bcfc9a5cce0b30c3ad9983e407c06e237b491f3.tar.bz2 iced-1bcfc9a5cce0b30c3ad9983e407c06e237b491f3.zip |
Implemented a texture atlas for images and svgs.
Diffstat (limited to '')
-rw-r--r-- | wgpu/src/shader/image.vert | 26 | ||||
-rw-r--r-- | wgpu/src/shader/image.vert.spv | bin | 2136 -> 2324 bytes |
2 files changed, 26 insertions, 0 deletions
diff --git a/wgpu/src/shader/image.vert b/wgpu/src/shader/image.vert new file mode 100644 index 00000000..953840d2 --- /dev/null +++ b/wgpu/src/shader/image.vert @@ -0,0 +1,26 @@ +#version 450 + +layout(location = 0) in vec2 v_Pos; +layout(location = 1) in vec2 i_Pos; +layout(location = 2) in vec2 i_Scale; +layout(location = 3) in vec2 i_Atlas_Pos; +layout(location = 4) in vec2 i_Atlas_Scale; + +layout (set = 0, binding = 0) uniform Globals { + mat4 u_Transform; +}; + +layout(location = 0) out vec2 o_Uv; + +void main() { + o_Uv = v_Pos * i_Atlas_Scale + i_Atlas_Pos; + + mat4 i_Transform = mat4( + vec4(i_Scale.x, 0.0, 0.0, 0.0), + vec4(0.0, i_Scale.y, 0.0, 0.0), + vec4(0.0, 0.0, 1.0, 0.0), + vec4(i_Pos, 0.0, 1.0) + ); + + gl_Position = u_Transform * i_Transform * vec4(v_Pos, 0.0, 1.0); +} diff --git a/wgpu/src/shader/image.vert.spv b/wgpu/src/shader/image.vert.spv Binary files differindex 9ba702bc..da76eca0 100644 --- a/wgpu/src/shader/image.vert.spv +++ b/wgpu/src/shader/image.vert.spv |