From 1bcfc9a5cce0b30c3ad9983e407c06e237b491f3 Mon Sep 17 00:00:00 2001 From: Malte Veerman Date: Fri, 10 Jan 2020 14:39:29 +0100 Subject: Implemented a texture atlas for images and svgs. --- wgpu/src/shader/image.vert | 26 ++++++++++++++++++++++++++ wgpu/src/shader/image.vert.spv | Bin 2136 -> 2324 bytes 2 files changed, 26 insertions(+) create mode 100644 wgpu/src/shader/image.vert (limited to 'wgpu/src/shader') diff --git a/wgpu/src/shader/image.vert b/wgpu/src/shader/image.vert new file mode 100644 index 00000000..953840d2 --- /dev/null +++ b/wgpu/src/shader/image.vert @@ -0,0 +1,26 @@ +#version 450 + +layout(location = 0) in vec2 v_Pos; +layout(location = 1) in vec2 i_Pos; +layout(location = 2) in vec2 i_Scale; +layout(location = 3) in vec2 i_Atlas_Pos; +layout(location = 4) in vec2 i_Atlas_Scale; + +layout (set = 0, binding = 0) uniform Globals { + mat4 u_Transform; +}; + +layout(location = 0) out vec2 o_Uv; + +void main() { + o_Uv = v_Pos * i_Atlas_Scale + i_Atlas_Pos; + + mat4 i_Transform = mat4( + vec4(i_Scale.x, 0.0, 0.0, 0.0), + vec4(0.0, i_Scale.y, 0.0, 0.0), + vec4(0.0, 0.0, 1.0, 0.0), + vec4(i_Pos, 0.0, 1.0) + ); + + gl_Position = u_Transform * i_Transform * vec4(v_Pos, 0.0, 1.0); +} diff --git a/wgpu/src/shader/image.vert.spv b/wgpu/src/shader/image.vert.spv index 9ba702bc..da76eca0 100644 Binary files a/wgpu/src/shader/image.vert.spv and b/wgpu/src/shader/image.vert.spv differ -- cgit