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author | 2019-10-23 04:52:51 +0200 | |
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committer | 2019-10-23 04:52:51 +0200 | |
commit | 4769272122e8cd0a4d666bb06c00cb27f8cad3c4 (patch) | |
tree | 68e513170347d804f55b3743f1fd960bbf700950 /wgpu/src/shader/quad.vert | |
parent | e95e656fcd780264f7a3c9a2ba3d0bd471d4894e (diff) | |
parent | 99e1a3780a1ea3ccb173d1fb4cbe889bb08b9643 (diff) | |
download | iced-4769272122e8cd0a4d666bb06c00cb27f8cad3c4.tar.gz iced-4769272122e8cd0a4d666bb06c00cb27f8cad3c4.tar.bz2 iced-4769272122e8cd0a4d666bb06c00cb27f8cad3c4.zip |
Merge pull request #22 from hecrj/basic-renderer
Basic `wgpu` renderer
Diffstat (limited to 'wgpu/src/shader/quad.vert')
-rw-r--r-- | wgpu/src/shader/quad.vert | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/wgpu/src/shader/quad.vert b/wgpu/src/shader/quad.vert new file mode 100644 index 00000000..b7c5cf3e --- /dev/null +++ b/wgpu/src/shader/quad.vert @@ -0,0 +1,32 @@ +#version 450 + +layout(location = 0) in vec2 v_Pos; +layout(location = 1) in vec2 i_Pos; +layout(location = 2) in vec2 i_Scale; +layout(location = 3) in vec4 i_Color; +layout(location = 4) in uint i_BorderRadius; + +layout (set = 0, binding = 0) uniform Globals { + mat4 u_Transform; +}; + +layout(location = 0) out vec4 o_Color; +layout(location = 1) out vec2 o_Pos; +layout(location = 2) out vec2 o_Scale; +layout(location = 3) out uint o_BorderRadius; + +void main() { + mat4 i_Transform = mat4( + vec4(i_Scale.x, 0.0, 0.0, 0.0), + vec4(0.0, i_Scale.y, 0.0, 0.0), + vec4(0.0, 0.0, 1.0, 0.0), + vec4(i_Pos, 0.0, 1.0) + ); + + o_Color = i_Color; + o_Pos = i_Pos; + o_Scale = i_Scale; + o_BorderRadius = i_BorderRadius; + + gl_Position = u_Transform * i_Transform * vec4(v_Pos, 0.0, 1.0); +} |