//! Distribute content vertically.
use crate::core;
use crate::core::layout;
use crate::core::mouse;
use crate::core::renderer;
use crate::core::widget::Tree;
use crate::core::{Element, Layout, Length, Rectangle, Size, Widget};
/// An amount of empty space.
///
/// It can be useful if you want to fill some space with nothing.
#[derive(Debug)]
pub struct Space {
width: Length,
height: Length,
}
impl Space {
/// Creates an amount of empty [`Space`] with the given width and height.
pub fn new(width: impl Into<Length>, height: impl Into<Length>) -> Self {
Space {
width: width.into(),
height: height.into(),
}
}
/// Creates an amount of horizontal [`Space`].
pub fn with_width(width: impl Into<Length>) -> Self {
Space {
width: width.into(),
height: Length::Shrink,
}
}
/// Creates an amount of vertical [`Space`].
pub fn with_height(height: impl Into<Length>) -> Self {
Space {
width: Length::Shrink,
height: height.into(),
}
}
/// Sets the width of the [`Space`].
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
/// Sets the height of the [`Space`].
pub fn height(mut self, height: impl Into<Length>) -> Self {
self.height = height.into();
self
}
}
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Space
where
Renderer: core::Renderer,
{
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: self.height,
}
}
fn layout(
&self,
_tree: &mut Tree,
_renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
layout::atomic(limits, self.width, self.height)
}
fn draw(
&self,
_state: &Tree,
_renderer: &mut Renderer,
_theme: &Theme,
_style: &renderer::Style,
_layout: Layout<'_>,
_cursor: mouse::Cursor,
_viewport: &Rectangle,
) {
}
}
impl<'a, Message, Theme, Renderer> From<Space>
for Element<'a, Message, Theme, Renderer>
where
Renderer: core::Renderer,
Message: 'a,
{
fn from(space: Space) -> Element<'a, Message, Theme, Renderer> {
Element::new(space)
}
}