//! Pane grids let your users split regions of your application and organize layout dynamically.
//!
//! 
//!
//! This distribution of space is common in tiling window managers (like
//! [`awesome`](https://awesomewm.org/), [`i3`](https://i3wm.org/), or even
//! [`tmux`](https://github.com/tmux/tmux)).
//!
//! A [`PaneGrid`] supports:
//!
//! * Vertical and horizontal splits
//! * Tracking of the last active pane
//! * Mouse-based resizing
//! * Drag and drop to reorganize panes
//! * Hotkey support
//! * Configurable modifier keys
//! * [`State`] API to perform actions programmatically (`split`, `swap`, `resize`, etc.)
//!
//! # Example
//! ```no_run
//! # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; }
//! # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>;
//! #
//! use iced::widget::{pane_grid, text};
//!
//! struct State {
//! panes: pane_grid::State<Pane>,
//! }
//!
//! enum Pane {
//! SomePane,
//! AnotherKindOfPane,
//! }
//!
//! enum Message {
//! PaneDragged(pane_grid::DragEvent),
//! PaneResized(pane_grid::ResizeEvent),
//! }
//!
//! fn view(state: &State) -> Element<'_, Message> {
//! pane_grid(&state.panes, |pane, state, is_maximized| {
//! pane_grid::Content::new(match state {
//! Pane::SomePane => text("This is some pane"),
//! Pane::AnotherKindOfPane => text("This is another kind of pane"),
//! })
//! })
//! .on_drag(Message::PaneDragged)
//! .on_resize(10, Message::PaneResized)
//! .into()
//! }
//! ```
//! The [`pane_grid` example] showcases how to use a [`PaneGrid`] with resizing,
//! drag and drop, and hotkey support.
//!
//! [`pane_grid` example]: https://github.com/iced-rs/iced/tree/0.13/examples/pane_grid
mod axis;
mod configuration;
mod content;
mod controls;
mod direction;
mod draggable;
mod node;
mod pane;
mod split;
mod title_bar;
pub mod state;
pub use axis::Axis;
pub use configuration::Configuration;
pub use content::Content;
pub use controls::Controls;
pub use direction::Direction;
pub use draggable::Draggable;
pub use node::Node;
pub use pane::Pane;
pub use split::Split;
pub use state::State;
pub use title_bar::TitleBar;
use crate::container;
use crate::core::layout;
use crate::core::mouse;
use crate::core::overlay::{self, Group};
use crate::core::renderer;
use crate::core::touch;
use crate::core::widget;
use crate::core::widget::tree::{self, Tree};
use crate::core::window;
use crate::core::{
self, Background, Border, Clipboard, Color, Element, Event, Layout, Length,
Pixels, Point, Rectangle, Shell, Size, Theme, Vector, Widget,
};
const DRAG_DEADBAND_DISTANCE: f32 = 10.0;
const THICKNESS_RATIO: f32 = 25.0;
/// A collection of panes distributed using either vertical or horizontal splits
/// to completely fill the space available.
///
/// 
///
/// This distribution of space is common in tiling window managers (like
/// [`awesome`](https://awesomewm.org/), [`i3`](https://i3wm.org/), or even
/// [`tmux`](https://github.com/tmux/tmux)).
///
/// A [`PaneGrid`] supports:
///
/// * Vertical and horizontal splits
/// * Tracking of the last active pane
/// * Mouse-based resizing
/// * Drag and drop to reorganize panes
/// * Hotkey support
/// * Configurable modifier keys
/// * [`State`] API to perform actions programmatically (`split`, `swap`, `resize`, etc.)
///
/// # Example
/// ```no_run
/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; }
/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>;
/// #
/// use iced::widget::{pane_grid, text};
///
/// struct State {
/// panes: pane_grid::State<Pane>,
/// }
///
/// enum Pane {
/// SomePane,
/// AnotherKindOfPane,
/// }
///
/// enum Message {
/// PaneDragged(pane_grid::DragEvent),
/// PaneResized(pane_grid::ResizeEvent),
/// }
///
/// fn view(state: &State) -> Element<'_, Message> {
/// pane_grid(&state.panes, |pane, state, is_maximized| {
/// pane_grid::Content::new(match state {
/// Pane::SomePane => text("This is some pane"),
/// Pane::AnotherKindOfPane => text("This is another kind of pane"),
/// })
/// })
/// .on_drag(Message::PaneDragged)
/// .on_resize(10, Message::PaneResized)
/// .into()
/// }
/// ```
#[allow(missing_debug_implementations)]
pub struct PaneGrid<
'a,
Message,
Theme = crate::Theme,
Renderer = crate::Renderer,
> where
Theme: Catalog,
Renderer: core::Renderer,
{
internal: &'a state::Internal,
panes: Vec<Pane>,
contents: Vec<Content<'a, Message, Theme, Renderer>>,
width: Length,
height: Length,
spacing: f32,
on_click: Option<Box<dyn Fn(Pane) -> Message + 'a>>,
on_drag: Option<Box<dyn Fn(DragEvent) -> Message + 'a>>,
on_resize: Option<(f32, Box<dyn Fn(ResizeEvent) -> Message + 'a>)>,
class: <Theme as Catalog>::Class<'a>,
last_mouse_interaction: Option<mouse::Interaction>,
}
impl<'a, Message, Theme, Renderer> PaneGrid<'a, Message, Theme, Renderer>
where
Theme: Catalog,
Renderer: core::Renderer,
{
/// Creates a [`PaneGrid`] with the given [`State`] and view function.
///
/// The view function will be called to display each [`Pane`] present in the
/// [`State`]. [`bool`] is set if the pane is maximized.
pub fn new<T>(
state: &'a State<T>,
view: impl Fn(Pane, &'a T, bool) -> Content<'a, Message, Theme, Renderer>,
) -> Self {
let panes = state.panes.keys().copied().collect();
let contents = state
.panes
.iter()
.map(|(pane, pane_state)| match state.maximized() {
Some(p) if *pane == p => view(*pane, pane_state, true),
_ => view(*pane, pane_state, false),
})
.collect();
Self {
internal: &state.internal,
panes,
contents,
width: Length::Fill,
height: Length::Fill,
spacing: 0.0,
on_click: None,
on_drag: None,
on_resize: None,
class: <Theme as Catalog>::default(),
last_mouse_interaction: None,
}
}
/// Sets the width of the [`PaneGrid`].
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
/// Sets the height of the [`PaneGrid`].
pub fn height(mut self, height: impl Into<Length>) -> Self {
self.height = height.into();
self
}
/// Sets the spacing _between_ the panes of the [`PaneGrid`].
pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
self.spacing = amount.into().0;
self
}
/// Sets the message that will be produced when a [`Pane`] of the
/// [`PaneGrid`] is clicked.
pub fn on_click<F>(mut self, f: F) -> Self
where
F: 'a + Fn(Pane) -> Message,
{
self.on_click = Some(Box::new(f));
self
}
/// Enables the drag and drop interactions of the [`PaneGrid`], which will
/// use the provided function to produce messages.
pub fn on_drag<F>(mut self, f: F) -> Self
where
F: 'a + Fn(DragEvent) -> Message,
{
if self.internal.maximized().is_none() {
self.on_drag = Some(Box::new(f));
}
self
}
/// Enables the resize interactions of the [`PaneGrid`], which will
/// use the provided function to produce messages.
///
/// The `leeway` describes the amount of space around a split that can be
/// used to grab it.
///
/// The grabbable area of a split will have a length of `spacing + leeway`,
/// properly centered. In other words, a length of
/// `(spacing + leeway) / 2.0` on either side of the split line.
pub fn on_resize<F>(mut self, leeway: impl Into<Pixels>, f: F) -> Self
where
F: 'a + Fn(ResizeEvent) -> Message,
{
if self.internal.maximized().is_none() {
self.on_resize = Some((leeway.into().0, Box::new(f)));
}
self
}
/// Sets the style of the [`PaneGrid`].
#[must_use]
pub fn style(mut self, style: impl Fn(&Theme) -> Style + 'a) -> Self
where
<Theme as Catalog>::Class<'a>: From<StyleFn<'a, Theme>>,
{
self.class = (Box::new(style) as StyleFn<'a, Theme>).into();
self
}
/// Sets the style class of the [`PaneGrid`].
#[cfg(feature = "advanced")]
#[must_use]
pub fn class(
mut self,
class: impl Into<<Theme as Catalog>::Class<'a>>,
) -> Self {
self.class = class.into();
self
}
fn drag_enabled(&self) -> bool {
self.internal
.maximized()
.is_none()
.then(|| self.on_drag.is_some())
.unwrap_or_default()
}
fn grid_interaction(
&self,
action: &state::Action,
layout: Layout<'_>,
cursor: mouse::Cursor,
) -> Option<mouse::Interaction> {
if action.picked_pane().is_some() {
return Some(mouse::Interaction::Grabbing);
}
let resize_leeway = self.on_resize.as_ref().map(|(leeway, _)| *leeway);
let node = self.internal.layout();
let resize_axis =
action.picked_split().map(|(_, axis)| axis).or_else(|| {
resize_leeway.and_then(|leeway| {
let cursor_position = cursor.position()?;
let bounds = layout.bounds();
let splits =
node.split_regions(self.spacing, bounds.size());
let relative_cursor = Point::new(
cursor_position.x - bounds.x,
cursor_position.y - bounds.y,
);
hovered_split(
splits.iter(),
self.spacing + leeway,
relative_cursor,
)
.map(|(_, axis, _)| axis)
})
});
if let Some(resize_axis) = resize_axis {
return Some(match resize_axis {
Axis::Horizontal => mouse::Interaction::ResizingVertically,
Axis::Vertical => mouse::Interaction::ResizingHorizontally,
});
}
None
}
}
#[derive(Default)]
struct Memory {
action: state::Action,
order: Vec<Pane>,
}
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for PaneGrid<'_, Message, Theme, Renderer>
where
Theme: Catalog,
Renderer: core::Renderer,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<Memory>()
}
fn state(&self) -> tree::State {
tree::State::new(Memory::default())
}
fn children(&self) -> Vec<Tree> {
self.contents.iter().map(Content::state).collect()
}
fn diff(&self, tree: &mut Tree) {
let Memory { order, .. } = tree.state.downcast_ref();
// `Pane` always increments and is iterated by Ord so new
// states are always added at the end. We can simply remove
// states which no longer exist and `diff_children` will
// diff the remaining values in the correct order and
// add new states at the end
let mut i = 0;
let mut j = 0;
tree.children.retain(|_| {
let retain = self.panes.get(i) == order.get(j);
if retain {
i += 1;
}
j += 1;
retain
});
tree.diff_children_custom(
&self.contents,
|state, content| content.diff(state),
Content::state,
);
let Memory { order, .. } = tree.state.downcast_mut();
order.clone_from(&self.panes);
}
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: self.height,
}
}
fn layout(
&self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let size = limits.resolve(self.width, self.height, Size::ZERO);
let regions = self.internal.layout().pane_regions(self.spacing, size);
let children = self
.panes
.iter()
.copied()
.zip(&self.contents)
.zip(tree.children.iter_mut())
.filter_map(|((pane, content), tree)| {
if self
.internal
.maximized()
.is_some_and(|maximized| maximized != pane)
{
return Some(layout::Node::new(Size::ZERO));
}
let region = regions.get(&pane)?;
let size = Size::new(region.width, region.height);
let node = content.layout(
tree,
renderer,
&layout::Limits::new(size, size),
);
Some(node.move_to(Point::new(region.x, region.y)))
})
.collect();
layout::Node::with_children(size, children)
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
operation.container(None, layout.bounds(), &mut |operation| {
self.panes
.iter()
.copied()
.zip(&self.contents)
.zip(&mut tree.children)
.zip(layout.children())
.filter(|(((pane, _), _), _)| {
self.internal
.maximized()
.is_none_or(|maximized| *pane == maximized)
})
.for_each(|(((_, content), state), layout)| {
content.operate(state, layout, renderer, operation);
});
});
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
let Memory { action, .. } = tree.state.downcast_mut();
let node = self.internal.layout();
let on_drag = if self.drag_enabled() {
&self.on_drag
} else {
&None
};
let picked_pane = action.picked_pane().map(|(pane, _)| pane);
for (((pane, content), tree), layout) in self
.panes
.iter()
.copied()
.zip(&mut self.contents)
.zip(&mut tree.children)
.zip(layout.children())
.filter(|(((pane, _), _), _)| {
self.internal
.maximized()
.is_none_or(|maximized| *pane == maximized)
})
{
let is_picked = picked_pane == Some(pane);
content.update(
tree, event, layout, cursor, renderer, clipboard, shell,
viewport, is_picked,
);
}
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
let bounds = layout.bounds();
if let Some(cursor_position) = cursor.position_over(bounds) {
shell.capture_event();
match &self.on_resize {
Some((leeway, _)) => {
let relative_cursor = Point::new(
cursor_position.x - bounds.x,
cursor_position.y - bounds.y,
);
let splits = node.split_regions(
self.spacing,
Size::new(bounds.width, bounds.height),
);
let clicked_split = hovered_split(
splits.iter(),
self.spacing + leeway,
relative_cursor,
);
if let Some((split, axis, _)) = clicked_split {
if action.picked_pane().is_none() {
*action =
state::Action::Resizing { split, axis };
}
} else {
click_pane(
action,
layout,
cursor_position,
shell,
self.panes
.iter()
.copied()
.zip(&self.contents),
&self.on_click,
on_drag,
);
}
}
None => {
click_pane(
action,
layout,
cursor_position,
shell,
self.panes.iter().copied().zip(&self.contents),
&self.on_click,
on_drag,
);
}
}
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. })
| Event::Touch(touch::Event::FingerLost { .. }) => {
if let Some((pane, origin)) = action.picked_pane() {
if let Some(on_drag) = on_drag {
if let Some(cursor_position) = cursor.position() {
if cursor_position.distance(origin)
> DRAG_DEADBAND_DISTANCE
{
let event = if let Some(edge) =
in_edge(layout, cursor_position)
{
DragEvent::Dropped {
pane,
target: Target::Edge(edge),
}
} else {
let dropped_region = self
.panes
.iter()
.copied()
.zip(&self.contents)
.zip(layout.children())
.find_map(|(target, layout)| {
layout_region(
layout,
cursor_position,
)
.map(|region| (target, region))
});
match dropped_region {
Some(((target, _), region))
if pane != target =>
{
DragEvent::Dropped {
pane,
target: Target::Pane(
target, region,
),
}
}
_ => DragEvent::Canceled { pane },
}
};
shell.publish(on_drag(event));
} else {
shell.publish(on_drag(DragEvent::Canceled {
pane,
}));
}
}
}
}
*action = state::Action::Idle;
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if let Some((_, on_resize)) = &self.on_resize {
if let Some((split, _)) = action.picked_split() {
let bounds = layout.bounds();
let splits = node.split_regions(
self.spacing,
Size::new(bounds.width, bounds.height),
);
if let Some((axis, rectangle, _)) = splits.get(&split) {
if let Some(cursor_position) = cursor.position() {
let ratio = match axis {
Axis::Horizontal => {
let position = cursor_position.y
- bounds.y
- rectangle.y;
(position / rectangle.height)
.clamp(0.1, 0.9)
}
Axis::Vertical => {
let position = cursor_position.x
- bounds.x
- rectangle.x;
(position / rectangle.width)
.clamp(0.1, 0.9)
}
};
shell.publish(on_resize(ResizeEvent {
split,
ratio,
}));
shell.capture_event();
}
}
} else if action.picked_pane().is_some() {
shell.request_redraw();
}
}
}
_ => {}
}
if shell.redraw_request() != window::RedrawRequest::NextFrame {
let interaction = self
.grid_interaction(action, layout, cursor)
.or_else(|| {
self.panes
.iter()
.zip(&self.contents)
.zip(layout.children())
.filter(|((pane, _content), _layout)| {
self.internal
.maximized()
.is_none_or(|maximized| **pane == maximized)
})
.find_map(|((_pane, content), layout)| {
content.grid_interaction(
layout,
cursor,
on_drag.is_some(),
)
})
})
.unwrap_or(mouse::Interaction::None);
if let Event::Window(window::Event::RedrawRequested(_now)) = event {
self.last_mouse_interaction = Some(interaction);
} else if self.last_mouse_interaction.is_some_and(
|last_mouse_interaction| last_mouse_interaction != interaction,
) {
shell.request_redraw();
}
}
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
let Memory { action, .. } = tree.state.downcast_ref();
if let Some(grid_interaction) =
self.grid_interaction(action, layout, cursor)
{
return grid_interaction;
}
self.panes
.iter()
.copied()
.zip(&self.contents)
.zip(&tree.children)
.zip(layout.children())
.filter(|(((pane, _), _), _)| {
self.internal
.maximized()
.is_none_or(|maximized| *pane == maximized)
})
.map(|(((_, content), tree), layout)| {
content.mouse_interaction(
tree,
layout,
cursor,
viewport,
renderer,
self.drag_enabled(),
)
})
.max()
.unwrap_or_default()
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
defaults: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
let Memory { action, .. } = tree.state.downcast_ref();
let node = self.internal.layout();
let resize_leeway = self.on_resize.as_ref().map(|(leeway, _)| *leeway);
let picked_pane = action.picked_pane().filter(|(_, origin)| {
cursor
.position()
.map(|position| position.distance(*origin))
.unwrap_or_default()
> DRAG_DEADBAND_DISTANCE
});
let picked_split = action
.picked_split()
.and_then(|(split, axis)| {
let bounds = layout.bounds();
let splits = node.split_regions(self.spacing, bounds.size());
let (_axis, region, ratio) = splits.get(&split)?;
let region =
axis.split_line_bounds(*region, *ratio, self.spacing);
Some((axis, region + Vector::new(bounds.x, bounds.y), true))
})
.or_else(|| match resize_leeway {
Some(leeway) => {
let cursor_position = cursor.position()?;
let bounds = layout.bounds();
let relative_cursor = Point::new(
cursor_position.x - bounds.x,
cursor_position.y - bounds.y,
);
let splits =
node.split_regions(self.spacing, bounds.size());
let (_split, axis, region) = hovered_split(
splits.iter(),
self.spacing + leeway,
relative_cursor,
)?;
Some((
axis,
region + Vector::new(bounds.x, bounds.y),
false,
))
}
None => None,
});
let pane_cursor = if picked_pane.is_some() {
mouse::Cursor::Unavailable
} else {
cursor
};
let mut render_picked_pane = None;
let pane_in_edge = if picked_pane.is_some() {
cursor
.position()
.and_then(|cursor_position| in_edge(layout, cursor_position))
} else {
None
};
let style = Catalog::style(theme, &self.class);
for (((id, content), tree), pane_layout) in self
.panes
.iter()
.copied()
.zip(&self.contents)
.zip(&tree.children)
.zip(layout.children())
.filter(|(((pane, _), _), _)| {
self.internal
.maximized()
.is_none_or(|maximized| maximized == *pane)
})
{
match picked_pane {
Some((dragging, origin)) if id == dragging => {
render_picked_pane =
Some(((content, tree), origin, pane_layout));
}
Some((dragging, _)) if id != dragging => {
content.draw(
tree,
renderer,
theme,
defaults,
pane_layout,
pane_cursor,
viewport,
);
if picked_pane.is_some() && pane_in_edge.is_none() {
if let Some(region) =
cursor.position().and_then(|cursor_position| {
layout_region(pane_layout, cursor_position)
})
{
let bounds =
layout_region_bounds(pane_layout, region);
renderer.fill_quad(
renderer::Quad {
bounds,
border: style.hovered_region.border,
..renderer::Quad::default()
},
style.hovered_region.background,
);
}
}
}
_ => {
content.draw(
tree,
renderer,
theme,
defaults,
pane_layout,
pane_cursor,
viewport,
);
}
}
}
if let Some(edge) = pane_in_edge {
let bounds = edge_bounds(layout, edge);
renderer.fill_quad(
renderer::Quad {
bounds,
border: style.hovered_region.border,
..renderer::Quad::default()
},
style.hovered_region.background,
);
}
// Render picked pane last
if let Some(((content, tree), origin, layout)) = render_picked_pane {
if let Some(cursor_position) = cursor.position() {
let bounds = layout.bounds();
let translation =
cursor_position - Point::new(origin.x, origin.y);
renderer.with_translation(translation, |renderer| {
renderer.with_layer(bounds, |renderer| {
content.draw(
tree,
renderer,
theme,
defaults,
layout,
pane_cursor,
viewport,
);
});
});
}
}
if picked_pane.is_none() {
if let Some((axis, split_region, is_picked)) = picked_split {
let highlight = if is_picked {
style.picked_split
} else {
style.hovered_split
};
renderer.fill_quad(
renderer::Quad {
bounds: match axis {
Axis::Horizontal => Rectangle {
x: split_region.x,
y: (split_region.y
+ (split_region.height - highlight.width)
/ 2.0)
.round(),
width: split_region.width,
height: highlight.width,
},
Axis::Vertical => Rectangle {
x: (split_region.x
+ (split_region.width - highlight.width)
/ 2.0)
.round(),
y: split_region.y,
width: highlight.width,
height: split_region.height,
},
},
..renderer::Quad::default()
},
highlight.color,
);
}
}
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let children = self
.panes
.iter()
.copied()
.zip(&mut self.contents)
.zip(&mut tree.children)
.zip(layout.children())
.filter_map(|(((pane, content), state), layout)| {
if self
.internal
.maximized()
.is_some_and(|maximized| maximized != pane)
{
return None;
}
content.overlay(state, layout, renderer, translation)
})
.collect::<Vec<_>>();
(!children.is_empty()).then(|| Group::with_children(children).overlay())
}
}
impl<'a, Message, Theme, Renderer> From<PaneGrid<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Theme: Catalog + 'a,
Renderer: core::Renderer + 'a,
{
fn from(
pane_grid: PaneGrid<'a, Message, Theme, Renderer>,
) -> Element<'a, Message, Theme, Renderer> {
Element::new(pane_grid)
}
}
fn layout_region(layout: Layout<'_>, cursor_position: Point) -> Option<Region> {
let bounds = layout.bounds();
if !bounds.contains(cursor_position) {
return None;
}
let region = if cursor_position.x < (bounds.x + bounds.width / 3.0) {
Region::Edge(Edge::Left)
} else if cursor_position.x > (bounds.x + 2.0 * bounds.width / 3.0) {
Region::Edge(Edge::Right)
} else if cursor_position.y < (bounds.y + bounds.height / 3.0) {
Region::Edge(Edge::Top)
} else if cursor_position.y > (bounds.y + 2.0 * bounds.height / 3.0) {
Region::Edge(Edge::Bottom)
} else {
Region::Center
};
Some(region)
}
fn click_pane<'a, Message, T>(
action: &mut state::Action,
layout: Layout<'_>,
cursor_position: Point,
shell: &mut Shell<'_, Message>,
contents: impl Iterator<Item = (Pane, T)>,
on_click: &Option<Box<dyn Fn(Pane) -> Message + 'a>>,
on_drag: &Option<Box<dyn Fn(DragEvent) -> Message + 'a>>,
) where
T: Draggable,
{
let mut clicked_region = contents
.zip(layout.children())
.filter(|(_, layout)| layout.bounds().contains(cursor_position));
if let Some(((pane, content), layout)) = clicked_region.next() {
if let Some(on_click) = &on_click {
shell.publish(on_click(pane));
}
if let Some(on_drag) = &on_drag {
if content.can_be_dragged_at(layout, cursor_position) {
*action = state::Action::Dragging {
pane,
origin: cursor_position,
};
shell.publish(on_drag(DragEvent::Picked { pane }));
}
}
}
}
fn in_edge(layout: Layout<'_>, cursor: Point) -> Option<Edge> {
let bounds = layout.bounds();
let height_thickness = bounds.height / THICKNESS_RATIO;
let width_thickness = bounds.width / THICKNESS_RATIO;
let thickness = height_thickness.min(width_thickness);
if cursor.x > bounds.x && cursor.x < bounds.x + thickness {
Some(Edge::Left)
} else if cursor.x > bounds.x + bounds.width - thickness
&& cursor.x < bounds.x + bounds.width
{
Some(Edge::Right)
} else if cursor.y > bounds.y && cursor.y < bounds.y + thickness {
Some(Edge::Top)
} else if cursor.y > bounds.y + bounds.height - thickness
&& cursor.y < bounds.y + bounds.height
{
Some(Edge::Bottom)
} else {
None
}
}
fn edge_bounds(layout: Layout<'_>, edge: Edge) -> Rectangle {
let bounds = layout.bounds();
let height_thickness = bounds.height / THICKNESS_RATIO;
let width_thickness = bounds.width / THICKNESS_RATIO;
let thickness = height_thickness.min(width_thickness);
match edge {
Edge::Top => Rectangle {
height: thickness,
..bounds
},
Edge::Left => Rectangle {
width: thickness,
..bounds
},
Edge::Right => Rectangle {
x: bounds.x + bounds.width - thickness,
width: thickness,
..bounds
},
Edge::Bottom => Rectangle {
y: bounds.y + bounds.height - thickness,
height: thickness,
..bounds
},
}
}
fn layout_region_bounds(layout: Layout<'_>, region: Region) -> Rectangle {
let bounds = layout.bounds();
match region {
Region::Center => bounds,
Region::Edge(edge) => match edge {
Edge::Top => Rectangle {
height: bounds.height / 2.0,
..bounds
},
Edge::Left => Rectangle {
width: bounds.width / 2.0,
..bounds
},
Edge::Right => Rectangle {
x: bounds.x + bounds.width / 2.0,
width: bounds.width / 2.0,
..bounds
},
Edge::Bottom => Rectangle {
y: bounds.y + bounds.height / 2.0,
height: bounds.height / 2.0,
..bounds
},
},
}
}
/// An event produced during a drag and drop interaction of a [`PaneGrid`].
#[derive(Debug, Clone, Copy)]
pub enum DragEvent {
/// A [`Pane`] was picked for dragging.
Picked {
/// The picked [`Pane`].
pane: Pane,
},
/// A [`Pane`] was dropped on top of another [`Pane`].
Dropped {
/// The picked [`Pane`].
pane: Pane,
/// The [`Target`] where the picked [`Pane`] was dropped on.
target: Target,
},
/// A [`Pane`] was picked and then dropped outside of other [`Pane`]
/// boundaries.
Canceled {
/// The picked [`Pane`].
pane: Pane,
},
}
/// The [`Target`] area a pane can be dropped on.
#[derive(Debug, Clone, Copy)]
pub enum Target {
/// An [`Edge`] of the full [`PaneGrid`].
Edge(Edge),
/// A single [`Pane`] of the [`PaneGrid`].
Pane(Pane, Region),
}
/// The region of a [`Pane`].
#[derive(Debug, Clone, Copy, Default)]
pub enum Region {
/// Center region.
#[default]
Center,
/// Edge region.
Edge(Edge),
}
/// The edges of an area.
#[derive(Debug, Clone, Copy)]
pub enum Edge {
/// Top edge.
Top,
/// Left edge.
Left,
/// Right edge.
Right,
/// Bottom edge.
Bottom,
}
/// An event produced during a resize interaction of a [`PaneGrid`].
#[derive(Debug, Clone, Copy)]
pub struct ResizeEvent {
/// The [`Split`] that is being dragged for resizing.
pub split: Split,
/// The new ratio of the [`Split`].
///
/// The ratio is a value in [0, 1], representing the exact position of a
/// [`Split`] between two panes.
pub ratio: f32,
}
/*
* Helpers
*/
fn hovered_split<'a>(
mut splits: impl Iterator<Item = (&'a Split, &'a (Axis, Rectangle, f32))>,
spacing: f32,
cursor_position: Point,
) -> Option<(Split, Axis, Rectangle)> {
splits.find_map(|(split, (axis, region, ratio))| {
let bounds = axis.split_line_bounds(*region, *ratio, spacing);
if bounds.contains(cursor_position) {
Some((*split, *axis, bounds))
} else {
None
}
})
}
/// The appearance of a [`PaneGrid`].
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Style {
/// The appearance of a hovered region highlight.
pub hovered_region: Highlight,
/// The appearance of a picked split.
pub picked_split: Line,
/// The appearance of a hovered split.
pub hovered_split: Line,
}
/// The appearance of a highlight of the [`PaneGrid`].
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Highlight {
/// The [`Background`] of the pane region.
pub background: Background,
/// The [`Border`] of the pane region.
pub border: Border,
}
/// A line.
///
/// It is normally used to define the highlight of something, like a split.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Line {
/// The [`Color`] of the [`Line`].
pub color: Color,
/// The width of the [`Line`].
pub width: f32,
}
/// The theme catalog of a [`PaneGrid`].
pub trait Catalog: container::Catalog {
/// The item class of this [`Catalog`].
type Class<'a>;
/// The default class produced by this [`Catalog`].
fn default<'a>() -> <Self as Catalog>::Class<'a>;
/// The [`Style`] of a class with the given status.
fn style(&self, class: &<Self as Catalog>::Class<'_>) -> Style;
}
/// A styling function for a [`PaneGrid`].
///
/// This is just a boxed closure: `Fn(&Theme, Status) -> Style`.
pub type StyleFn<'a, Theme> = Box<dyn Fn(&Theme) -> Style + 'a>;
impl Catalog for Theme {
type Class<'a> = StyleFn<'a, Self>;
fn default<'a>() -> StyleFn<'a, Self> {
Box::new(default)
}
fn style(&self, class: &StyleFn<'_, Self>) -> Style {
class(self)
}
}
/// The default style of a [`PaneGrid`].
pub fn default(theme: &Theme) -> Style {
let palette = theme.extended_palette();
Style {
hovered_region: Highlight {
background: Background::Color(Color {
a: 0.5,
..palette.primary.base.color
}),
border: Border {
width: 2.0,
color: palette.primary.strong.color,
radius: 0.0.into(),
},
},
hovered_split: Line {
color: palette.primary.base.color,
width: 2.0,
},
picked_split: Line {
color: palette.primary.strong.color,
width: 2.0,
},
}
}