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extends Node

var drawing = false
var line: Line2D


func _ready():
	line = $TrackLine
	Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)

func _input(event):
	if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT:
		# start/stop drawing
		drawing = event.pressed

	if event is InputEventMouseMotion and drawing:
		# extend the line
		line.add_point(event.position)