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extends Node
var drawing = false
var line: Line2D
func _ready():
line = $TrackLine
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
func _input(event):
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT:
# start/stop drawing
drawing = event.pressed
if event is InputEventMouseMotion and drawing:
# extend the line
line.add_point(event.position)
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