extends Node var drawing = false var line: Line2D func _ready(): line = $TrackLine Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) func _input(event): if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT: # start/stop drawing drawing = event.pressed if event is InputEventMouseMotion and drawing: # extend the line line.add_point(event.position)