extends Node var drawing = false var driving_progress = -1 var line: Line2D var path: Path2D func _ready(): line = $TrackLine path = $TrackPath Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) func _process(delta): pass func _physics_process(delta): if driving_progress >= 0: driving_progress += delta*200 $TrackPath/TrackFollower.progress = driving_progress #print(driving_progress) func _input(event): if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT: drawing = event.pressed if drawing: # start a new drawing line.clear_points() path.curve.clear_points() driving_progress = -1 else: # start driving driving_progress = 0 if event is InputEventMouseMotion and drawing: # extend the line line.add_point(event.position) path.curve.add_point(event.position)