[gd_scene load_steps=3 format=3 uid="uid://cqglbcitm2wlb"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_omkyo"] [sub_resource type="CanvasTexture" id="CanvasTexture_3s223"] [node name="SimpleWall" type="StaticBody2D"] position = Vector2(0, 27) scale = Vector2(15.48, 1) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_omkyo") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(20, 19.96) texture = SubResource("CanvasTexture_3s223")