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* Merge branch 'master' of bunny.garden:jam/gmtk/2023Libravatar IcECreAm7772023-07-091-9/+36
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| * Merge branch 'master' of bunny.garden:jam/gmtk/2023Libravatar perivesta2023-07-091-0/+2
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| * | new car physicsLibravatar perivesta2023-07-091-9/+36
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* | | first 2 tut levelsLibravatar IcECreAm7772023-07-091-4/+3
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* | | template level & setting offset to the start button so the car is in the middleLibravatar IcECreAm7772023-07-091-3/+3
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* | | cancelling drawing with right clickLibravatar IcECreAm7772023-07-091-0/+3
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* | miauLibravatar IcECreAm7772023-07-091-0/+2
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* some bug fixesLibravatar perivesta2023-07-083-2/+8
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* better pause menuLibravatar IcECreAm7772023-07-081-2/+2
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* resetting level and loading next levelLibravatar IcECreAm7772023-07-083-44/+39
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* some cleanupsLibravatar IcECreAm7772023-07-082-12/+8
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* Merge branch 'game-control'Libravatar perivesta2023-07-084-6/+91
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| * checkpoint detection and UILibravatar IcECreAm7772023-07-084-9/+93
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* | start drawing when clicking on start. end at finishLibravatar perivesta2023-07-081-13/+15
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* | add main menu, pause menu, basic levelLibravatar perivesta2023-07-083-2/+129
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* split acceleration and steeringLibravatar IcECreAm7772023-07-081-6/+27
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* draw a path for car to followLibravatar perivesta2023-07-083-18/+27
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* Merge branch 'base-car-behaviour'Libravatar perivesta2023-07-082-0/+91
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| * move/rename sceneLibravatar perivesta2023-07-081-1/+1
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| * why does this work gdscript HELLO?base-car-behaviourLibravatar cel 🌸2023-07-082-4/+5
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| * end of day commitLibravatar IcECreAm7772023-07-082-0/+90
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* follow the drawn pathLibravatar perivesta2023-07-071-2/+22
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* very simple drawingLibravatar perivesta2023-07-071-0/+18