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* level namesLibravatar IcECreAm7772023-07-098-6/+89
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* Merge branch 'master' of bunny.garden:jam/gmtk/2023Libravatar IcECreAm7772023-07-099-29/+217
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| * merge branch 'curve-smoothing'Libravatar cel 🌸2023-07-094-1/+121
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| | * add bordersLibravatar cel 🌸2023-07-093-7/+53
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| | * road simplification via Ramer–Douglas–PeuckerLibravatar cel 🌸2023-07-095-4/+92
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| * | loop musicLibravatar perivesta2023-07-091-2/+5
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| * | Merge branch 'master' of bunny.garden:jam/gmtk/2023Libravatar perivesta2023-07-094-10/+116
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| * | | add musicLibravatar perivesta2023-07-095-9/+41
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| * | | better menu positioningLibravatar perivesta2023-07-091-25/+58
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* | | | level 3Libravatar IcECreAm7772023-07-091-1/+2
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* | | | level 3Libravatar IcECreAm7772023-07-095-8/+128
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* | | level 2Libravatar IcECreAm7772023-07-093-10/+115
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* | | reset the velocityLibravatar IcECreAm7772023-07-091-0/+1
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* | Merge branch 'master' of bunny.garden:jam/gmtk/2023Libravatar perivesta2023-07-0914-21/+455
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| * \ Merge branch 'master' of bunny.garden:jam/gmtk/2022Libravatar IcECreAm7772023-07-0922-163/+354
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| * | | medal systemLibravatar IcECreAm7772023-07-0914-21/+455
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* | | | line color etcLibravatar perivesta2023-07-096-5/+23
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* | | fix sand borderLibravatar perivesta2023-07-091-7/+7
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* | | fix test levelLibravatar perivesta2023-07-091-9/+33
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* | | thank u ice very coolLibravatar perivesta2023-07-092-10/+4
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* | | more spritesLibravatar perivesta2023-07-099-59/+25
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* | | add spritesLibravatar perivesta2023-07-0917-34/+241
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* | tutorial levels finishedLibravatar IcECreAm7772023-07-097-11/+112
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* | Merge branch 'master' of bunny.garden:jam/gmtk/2023Libravatar IcECreAm7772023-07-093-22/+38
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| * | Merge branch 'master' of bunny.garden:jam/gmtk/2023Libravatar perivesta2023-07-092-2/+4
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| * | new car physicsLibravatar perivesta2023-07-094-13/+37
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| * | better level end ui and some cleanupLibravatar perivesta2023-07-093-23/+3
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* | | first 2 tut levelsLibravatar IcECreAm7772023-07-097-34/+306
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* | | template level & setting offset to the start button so the car is in the middleLibravatar IcECreAm7772023-07-092-33/+26
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* | | cancelling drawing with right clickLibravatar IcECreAm7772023-07-091-0/+3
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* | miauLibravatar IcECreAm7772023-07-093-3/+5
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* add backgroundLibravatar perivesta2023-07-097-1/+322
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* some bug fixesLibravatar perivesta2023-07-083-2/+8
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* don't loop the pathLibravatar perivesta2023-07-082-0/+4
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* better pause menuLibravatar IcECreAm7772023-07-082-17/+27
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* resetting level and loading next levelLibravatar IcECreAm7772023-07-086-47/+132
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* some cleanupsLibravatar IcECreAm7772023-07-088-45/+44
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* Merge branch 'game-control'Libravatar perivesta2023-07-088-12/+236
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| * checkpoint detection and UILibravatar IcECreAm7772023-07-088-16/+239
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* | start drawing when clicking on start. end at finishLibravatar perivesta2023-07-082-21/+37
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* | add main menu, pause menu, basic levelLibravatar perivesta2023-07-0821-7/+639
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* split acceleration and steeringLibravatar IcECreAm7772023-07-083-7/+93
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* draw a path for car to followLibravatar perivesta2023-07-087-23/+56
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* Merge branch 'base-car-behaviour'Libravatar perivesta2023-07-087-0/+193
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| * move/rename sceneLibravatar perivesta2023-07-084-3/+5
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| * why does this work gdscript HELLO?base-car-behaviourLibravatar cel 🌸2023-07-083-10/+7
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| * end of day commitLibravatar IcECreAm7772023-07-086-0/+195
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* | merge branch 'drawing'Libravatar cel 🌸2023-07-0710-0/+190
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| * | basic level igLibravatar perivesta2023-07-078-0/+133
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| * | follow the drawn pathLibravatar perivesta2023-07-072-3/+34
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