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Diffstat (limited to '')
-rw-r--r-- | Scripts/Checkpoint.gd | 13 | ||||
-rw-r--r-- | Scripts/car_behaviour.gd | 3 |
2 files changed, 7 insertions, 9 deletions
diff --git a/Scripts/Checkpoint.gd b/Scripts/Checkpoint.gd index d8c671e..119419a 100644 --- a/Scripts/Checkpoint.gd +++ b/Scripts/Checkpoint.gd @@ -3,17 +3,12 @@ extends Node2D var was_visited = false -@onready var sprite : Sprite2D = $Sprite2D - func set_was_visited(visited: bool): was_visited = visited - if(visited): - hide() - else: - show() - # TODO change the sprite to indicate the change - + $Sprite2Dclosed.visible = visited + $Sprite2Dopen.visible = !visited + + func _on_area_2d_body_entered(body): - hide() set_was_visited(true) diff --git a/Scripts/car_behaviour.gd b/Scripts/car_behaviour.gd index 8c22bf3..1a69b37 100644 --- a/Scripts/car_behaviour.gd +++ b/Scripts/car_behaviour.gd @@ -29,7 +29,10 @@ func _ready(): func _physics_process(delta): if not driving: + $Sprite2D.hide() return + + $Sprite2D.show() # Code for getting the next desired direction based on the environment set_interest() |