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-rw-r--r--Scripts/scene_control.gd6
1 files changed, 3 insertions, 3 deletions
diff --git a/Scripts/scene_control.gd b/Scripts/scene_control.gd
index ce3332f..73d9273 100644
--- a/Scripts/scene_control.gd
+++ b/Scripts/scene_control.gd
@@ -8,12 +8,12 @@ class_name SceneControl
@onready var checkpoints = $Checkpoints.get_children()
@onready var ui = $UI/Control
@onready var drawing = $DrawNode
+@onready var start = $Start
var is_driving = false
var current_time = 0.0
var game_control
-var start
func _ready():
@@ -23,8 +23,8 @@ func _ready():
$UI/Control/PostGameUI/RestartButton.pressed.connect(reset_level)
$UI/Control/PostGameUI/NextLevelButton.pressed.connect(next_level)
- start = $Start as TextureButton
- start.pressed.connect(start_drawing)
+ var start_button = $Start/Start as TextureButton
+ start_button.pressed.connect(start_drawing)
reset_level()