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author | perivesta <> | 2023-07-08 15:53:37 +0200 |
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committer | perivesta <> | 2023-07-08 15:53:37 +0200 |
commit | 9573d3ae4170f43f7f65224a16db7ad161a11e28 (patch) | |
tree | aca31f8254e6e2876ade6472febf8ad003bfea18 /Scripts/main_menu.gd | |
parent | bf17c8a97b77cdb783a2751e7ee4a90843a00f06 (diff) | |
download | 2023-9573d3ae4170f43f7f65224a16db7ad161a11e28.tar.gz 2023-9573d3ae4170f43f7f65224a16db7ad161a11e28.tar.bz2 2023-9573d3ae4170f43f7f65224a16db7ad161a11e28.zip |
add main menu, pause menu, basic level
Diffstat (limited to '')
-rw-r--r-- | Scripts/main_menu.gd | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/Scripts/main_menu.gd b/Scripts/main_menu.gd new file mode 100644 index 0000000..3bfe28e --- /dev/null +++ b/Scripts/main_menu.gd @@ -0,0 +1,25 @@ +extends Control + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass + + +func _on_StartButton_pressed(): + get_tree().change_scene_to_file("res://Nodes/game.tscn") + + + +func _on_QuitButton_pressed(): + get_tree().quit() |