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authorLibravatar IcECreAm777 <hgk.1998@googlemail.com>2023-07-09 14:55:29 +0200
committerLibravatar IcECreAm777 <hgk.1998@googlemail.com>2023-07-09 14:55:29 +0200
commitb5be244a54529fc9573e20bd191f7c2f86a049db (patch)
tree6d91e26fb3c96929f7c754b325eb3675760e4b9c /Scripts/game.gd
parenta6cf1d882adec3c34b809c832615fefab924e870 (diff)
download2023-b5be244a54529fc9573e20bd191f7c2f86a049db.tar.gz
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first 2 tut levels
Diffstat (limited to 'Scripts/game.gd')
-rw-r--r--Scripts/game.gd7
1 files changed, 3 insertions, 4 deletions
diff --git a/Scripts/game.gd b/Scripts/game.gd
index 72a01e3..582a4da 100644
--- a/Scripts/game.gd
+++ b/Scripts/game.gd
@@ -8,10 +8,9 @@ var levels = []
var post_game = false
var scenes = [
-# preload("res://Nodes/levels/level1/level1.tscn"),
-# preload("res://Nodes/levels/level2/level2.tscn")
- preload("res://Nodes/Level_test.tscn"),
- preload("res://Nodes/Level_test_2.tscn")
+ preload("res://Levels/Tut01.tscn"),
+ preload("res://Levels/Tut02.tscn"),
+ preload("res://Levels/Level_test_2.tscn")
]
# Called when the node enters the scene tree for the first time.