extends Spatial # Declare member variables here. Examples: # var a = 2 # var b = "text" func on_collision(other): print("b") var ap = get_parent().get_node("AudioStreamPlayer") ap.play() # Called when the node enters the scene tree for the first time. func _ready(): var rb = get_node("RigidBody") rb.apply_impulse(Vector3(), Vector3(40, 1, 10)) rb.connect("body_entered", self, "on_collision") print("a") # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass