From 9c061b9997d0add3298b1230426dd7332b91420f Mon Sep 17 00:00:00 2001 From: IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> Date: Sat, 16 Jul 2022 21:09:11 +0200 Subject: goal post hitbox and level loader in gd script --- godot/scripts/GoalTriggerBox.gd | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 godot/scripts/GoalTriggerBox.gd (limited to 'godot/scripts/GoalTriggerBox.gd') diff --git a/godot/scripts/GoalTriggerBox.gd b/godot/scripts/GoalTriggerBox.gd new file mode 100644 index 0000000..9281f0f --- /dev/null +++ b/godot/scripts/GoalTriggerBox.gd @@ -0,0 +1,22 @@ +extends Area + +const Loader = preload("res://scripts/LevelLoader.gd") +var loader: Loader = null + +# Called when the node enters the scene tree for the first time. +func _ready(): + loader = get_node("../LevelLoader") + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass + + +func _on_Area2_body_entered(body: RigidBody): + # return when body is not a rigidbody + if body == null: + return + + loader.load_next_level() + -- cgit