From fdbba87b346c6020d7349d0c2cb3793fcdab25f3 Mon Sep 17 00:00:00 2001 From: cel Date: Sat, 16 Jul 2022 22:42:19 +0100 Subject: add menu and switch die code from rust to gdscript --- godot/scenes/objects/Player.tscn | 20 -------------------- 1 file changed, 20 deletions(-) delete mode 100644 godot/scenes/objects/Player.tscn (limited to 'godot/scenes/objects/Player.tscn') diff --git a/godot/scenes/objects/Player.tscn b/godot/scenes/objects/Player.tscn deleted file mode 100644 index aeb8f51..0000000 --- a/godot/scenes/objects/Player.tscn +++ /dev/null @@ -1,20 +0,0 @@ -[gd_scene load_steps=4 format=2] - -[ext_resource path="res://scenes/objects/W8.tscn" type="PackedScene" id=1] -[ext_resource path="res://scenes/objects/Camera.tscn" type="PackedScene" id=2] -[ext_resource path="res://native/BasicDie.gdns" type="Script" id=3] - -[node name="PlayerRoot" type="Spatial"] -script = ExtResource( 3 ) -camera/camera_clamp = Vector2( 0, -1.3 ) -shooting/max_force = 30.0 -shooting/up_angle = 0.3 -shooting/stopping_velocity = 0.003 -input/camera_mouse_sensitivity = Vector2( 0.003, 0.002 ) -input/shoot_sensitivity = 0.1 - -[node name="W8" parent="." instance=ExtResource( 1 )] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.1, 0 ) - -[node name="Camera" parent="." instance=ExtResource( 2 )] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 ) -- cgit