From fe8d9853148e7d3a798d9e14cb0288f7538f88ba Mon Sep 17 00:00:00 2001 From: David Date: Sat, 16 Jul 2022 14:34:11 +0200 Subject: new node structure --- .../test_scene_movement/TestSceneMovement.tscn | 32 ++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn (limited to 'godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn') diff --git a/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn b/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn new file mode 100644 index 0000000..688f1c7 --- /dev/null +++ b/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn @@ -0,0 +1,32 @@ +[gd_scene load_steps=4 format=2] + +[ext_resource path="res://scenes/levels/test_scene_uuuhhh/Wall.tscn" type="PackedScene" id=1] +[ext_resource path="res://scenes/levels/test_scene_uuuhhh/Floor.tscn" type="PackedScene" id=2] +[ext_resource path="res://scenes/objects/Player.tscn" type="PackedScene" id=3] + +[node name="TestScene" type="Spatial"] + +[node name="Floor" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0290833, -0.981747, 0.00208664 ) + +[node name="Floor2" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, -20 ) + +[node name="Floor3" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 20, -1, 0 ) + +[node name="Floor4" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 20, -1, -20 ) + +[node name="Floor5" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 40, -1, 0 ) + +[node name="Floor6" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 40, -1, -20 ) + +[node name="Wall" parent="." instance=ExtResource( 1 )] +transform = Transform( 0.766044, 0, 0.642788, 0, 2, 0, -0.642788, 0, 0.766044, 19.47, 0, -14 ) + +[node name="PlayerRoot" parent="." instance=ExtResource( 3 )] +input/camera_mouse_sensitivity = Vector2( 0.014, 0.01 ) +input/shoot_sensitivity = 0.041 -- cgit From 635cfebff3ec0ce5b74ac728a5655339755efe39 Mon Sep 17 00:00:00 2001 From: David Date: Sat, 16 Jul 2022 15:12:11 +0200 Subject: better mouse handling. correct impulse --- godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn | 2 -- 1 file changed, 2 deletions(-) (limited to 'godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn') diff --git a/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn b/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn index 688f1c7..d23236b 100644 --- a/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn +++ b/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn @@ -28,5 +28,3 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 40, -1, -20 ) transform = Transform( 0.766044, 0, 0.642788, 0, 2, 0, -0.642788, 0, 0.766044, 19.47, 0, -14 ) [node name="PlayerRoot" parent="." instance=ExtResource( 3 )] -input/camera_mouse_sensitivity = Vector2( 0.014, 0.01 ) -input/shoot_sensitivity = 0.041 -- cgit From d1bac1c41a75fdf901e1f7c5f604783f0685190a Mon Sep 17 00:00:00 2001 From: David Date: Sat, 16 Jul 2022 20:38:58 +0200 Subject: make buffs work --- godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn | 1 + 1 file changed, 1 insertion(+) (limited to 'godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn') diff --git a/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn b/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn index d23236b..d1c08e3 100644 --- a/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn +++ b/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn @@ -28,3 +28,4 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 40, -1, -20 ) transform = Transform( 0.766044, 0, 0.642788, 0, 2, 0, -0.642788, 0, 0.766044, 19.47, 0, -14 ) [node name="PlayerRoot" parent="." instance=ExtResource( 3 )] +input/current_buff_index = 1 -- cgit