From fdbba87b346c6020d7349d0c2cb3793fcdab25f3 Mon Sep 17 00:00:00 2001 From: cel Date: Sat, 16 Jul 2022 22:42:19 +0100 Subject: add menu and switch die code from rust to gdscript --- godot/scenes/Menu.gd | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 godot/scenes/Menu.gd (limited to 'godot/scenes/Menu.gd') diff --git a/godot/scenes/Menu.gd b/godot/scenes/Menu.gd new file mode 100644 index 0000000..2634e37 --- /dev/null +++ b/godot/scenes/Menu.gd @@ -0,0 +1,25 @@ +extends Control + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass + + +func _on_StartButton_pressed(): + get_tree().change_scene("res://scenes/Game.tscn") + + + +func _on_QuitButton_pressed(): + get_tree().quit() -- cgit