From fdbba87b346c6020d7349d0c2cb3793fcdab25f3 Mon Sep 17 00:00:00 2001 From: cel Date: Sat, 16 Jul 2022 22:42:19 +0100 Subject: add menu and switch die code from rust to gdscript --- godot/scenes/Game.gd | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 godot/scenes/Game.gd (limited to 'godot/scenes/Game.gd') diff --git a/godot/scenes/Game.gd b/godot/scenes/Game.gd new file mode 100644 index 0000000..31e543d --- /dev/null +++ b/godot/scenes/Game.gd @@ -0,0 +1,31 @@ +extends Spatial + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + if Input.is_action_just_pressed("ui_cancel"): + get_tree().paused = true + $PausePopup.show() + Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) + + + + +func _on_QuitButton_pressed(): + get_tree().quit() + + +func _on_ResumeButton_pressed(): + $PausePopup.hide() + get_tree().paused = false + Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) -- cgit